Strong point: Attack — higher than 94% of species. Its weakest point is Speed — lower than 65% of species. This is the final form of its line — it does not evolve any further. On defense it has 3 weaknesses and 3 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Attack.
A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (130) is 65 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
- Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
- Guts raises Attack by 50% when the Pokémon has a status condition, so a nature that raises Attack scales with this ability. Without a status condition there is no extra multiplier.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 14
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #068 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #142 | Gold / Silver , Crystal |
| Johto | #144 | HeartGold / SoulSilver |
| Hoenn | #075 | Ruby / Sapphire , Emerald |
| Hoenn | #077 | Omega Ruby / Alpha Sapphire |
| Sinnoh | #042 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Pokémon Conquest | #100 | — |
| Kalos | #059 | X / Y |
| Alola | #097 | Sun / Moon |
| Alola | #119 | Ultra Sun / Ultra Moon |
| Galar | #140 | Sword / Shield |
| Hisui | #156 | Legends: Arceus |
| Lumiose City | #127 | Legends: Z-A |
| Pokémon Champions | #068 | Champions |
Abilities
- Guts Increases Attack to 1.5× with a major status ailment.
- No Guard Ensures all moves used by and against the Pokémon hit.
- Steadfast Raises Speed one stage upon flinching.
Pokédex entry
Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Resistances and weaknesses
Type chart →How much damage Machamp takes when it is hit by a move of each type.
How it was drawn
1996–2019The sprites come straight from the games in which Machamp appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (33)
All Machamp cards →Machamp has 33 cards in 23 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (11)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Moves (109)
Full move list →Below are the moves learned by leveling up. The rest (88 via TM/TR, 32 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Bide | Normal | Physical | — | — | 10 |
| 1 | Counter | Fighting | Physical | — | 100% | 20 |
| 1 | Encore | Normal | Status | — | 100% | 5 |
| 1 | Focus Energy | Normal | Status | — | — | 30 |
| 1 | Leer | Normal | Status | — | 100% | 30 |
| 1 | Low Kick | Fighting | Physical | — | 100% | 20 |
| 1 | Revenge | Fighting | Physical | 60 | 100% | 10 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Wide Guard | Rock | Status | — | — | 10 |
| 6 | Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| 9 | Foresight | Normal | Status | — | — | 40 |
| 11 | Bullet Punch | Steel | Physical | 40 | 100% | 30 |
| 12 | Low Sweep | Fighting | Physical | 65 | 100% | 20 |
| 16 | Karate Chop | Fighting | Physical | 50 | 100% | 25 |
| 16 | Knock Off | Dark | Physical | 65 | 100% | 20 |
| 18 | Double Hit | Normal | Physical | 35 | 90% | 10 |
| 20 | Scary Face | Normal | Status | — | 100% | 10 |
| 21 | Brick Break | Fighting | Physical | 75 | 100% | 15 |
| 22 | Mach Punch | Fighting | Physical | 40 | 100% | 30 |
| 24 | Vital Throw | Fighting | Physical | 70 | — | 10 |
| 25 | Bulk Up | Fighting | Status | — | — | 20 |
| 26 | Submission | Fighting | Physical | 80 | 80% | 20 |
| 27 | Wake Up Slap | Fighting | Physical | 70 | 100% | 10 |
| 30 | Drain Punch | Fighting | Physical | 75 | 100% | 10 |
| 31 | Strength | Normal | Physical | 80 | 100% | 15 |
| 34 | Double Edge | Normal | Physical | 120 | 100% | 15 |
| 36 | Dual Chop | Dragon | Physical | 40 | 90% | 15 |
| 43 | Close Combat | Fighting | Physical | 120 | 100% | 5 |
| 48 | Seismic Toss | Fighting | Physical | — | 100% | 20 |
| 48 | Superpower | Fighting | Physical | 120 | 100% | 5 |
| 54 | Dynamic Punch | Fighting | Physical | 100 | 50% | 5 |
| 60 | Cross Chop | Fighting | Physical | 100 | 80% | 5 |