Move card

Drain Punch

Stats and effect
Fighting Physical
Power 75
Accuracy 100%
PP 10
Priority 0
Effect

Drains half the damage inflicted to heal the user.

Target: Selected target Introduced: Generation IV (Sinnoh) Learned by 189 Pokémon
Move mechanics
  • Draining 50% of damage dealt This much HP is restored to the Pokémon that used the move.
Move properties
  • Contact — The user touches the target, so abilities such as Static and Rough Skin and items like Rocky Helmet activate.
  • Punch — Boosted by the Iron Fist ability (+20%) and by the Punching Glove item.
  • Healing — Blocked by Heal Block.
Changes between games

Some moves had different values in earlier games. Below you can see what changed and from which game the value you see now applies.

Changes to move values between game releases.
Game Prop­erty Before
Black/White Power 60
Black/White PP 5
  • Power 75 now
  • PP 10 now

Each row is one change in one game. The Property column says what changed, Before shows the value that applied before that game, and Now is the value today. In Black/White, “PP” was 5; it is now 10.

Machines that teach this move
  • TM60 Diamond/Pearl, Platinum, HeartGold/SoulSilver
  • TM63 Sword/Shield
  • TM73 Scarlet/Violet
  • TM131 Legends: Z-A: Mega Dimension

The same move has different numbers in different games — check the number for your version before going after the machine.

Pokémon that learn this move (189)

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The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.