Ability index
An ability works on its own, without being selected in battle — and it can decide a match before the first attack lands. Every Pokémon has one or two, and some species also get a Hidden Ability that you will not find in a regular encounter. Here are 306 abilities, each with a short description of its effect.
Adaptability
Increases the same-type attack bonus from 1.5× to 2×.
Aerilate
Turns the bearer's normal moves into flying moves and strengthens them to 1.3× their power.
Aftermath
Damages the attacker for 1/4 its max HP when knocked out by a contact move.
Air Lock
Negates all effects of weather, but does not prevent the weather itself.
Analytic
Strengthens moves to 1.3× their power when moving last.
Anger Point
Raises Attack to the maximum of six stages upon receiving a critical hit.
Anger Shell
When the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attac
Anticipation
Notifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one
Arena Trap
Prevents opponents from fleeing or switching out. Eluded by flying-types and Pokémon in the air.
Armor Tail
Prevents the opponent from using any moves that have priority, such as Quick Attack.
Aroma Veil
Protects allies against moves that affect their mental state.
As One Glastrier
As One Spectrier
Aura Break
Makes dark aura and fairy aura weaken moves of their respective types.
Bad Dreams
Damages sleeping opponents for 1/8 their max HP after each turn.
Ball Fetch
If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.
Battery
Ally Pokémon's moves have their power increased to 1.3×.
Battle Armor
Protects against critical hits.
Battle Bond
Transforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits thre
Beads Of Ruin
Lowers Special Defense of all Pokémon except itself.
Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
Berserk
Raises this Pokémon's Special Attack by one stage every time its HP drops below half.
Big Pecks
Protects against Defense drops.
Blaze
Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
Bulletproof
Protects against bullet, ball, and bomb-based moves.
Cheek Pouch
Restores HP upon eating a Berry, in addition to the Berry's effect.
Chilling Neigh
Boosts Attack after knocking out a Pokémon.
Chlorophyll
Doubles Speed during strong sunlight.
Clear Body
Prevents stats from being lowered by other Pokémon.
Cloud Nine
Negates all effects of weather, but does not prevent the weather itself.
Color Change
Changes type to match when hit by a damaging move.
Comatose
This Pokémon always acts as though it were Asleep.
Commander
Goes inside the mouth of an ally Dondozo if one is on the field.
Competitive
Raises Special Attack by two stages upon having any stat lowered.
Compound Eyes
Increases moves' accuracy to 1.3×.
Contrary
Inverts stat changes.
Corrosion
This Pokémon can inflict poison on Poison and Steel Pokémon.
Costar
Copies ally's stat changes on entering battle.
Cotton Down
When Ignores moves and abilities that draw in moves.
Cud Chew
Causes the Pokémon to reuse an already consumed Berry at the end of the next turn.
Curious Medicine
Resets all stat changes upon entering battlefield.
Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Damp
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Dancer
Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.
Dark Aura
Strengthens dark moves to 1.33× their power for all friendly and opposing Pokémon.
Dauntless Shield
Boosts Defense in battle.
Dazzling
Opposing Pokémon cannot use priority attacks.
Defeatist
Halves Attack and Special Attack at 50% max HP or less.
Defiant
Raises Attack two stages upon having any stat lowered.
Delta Stream
Creates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying P
Desolate Land
Creates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Wat
Disguise
Prevents the first instance of battle damage.
Download
Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
Dragons Maw
Powers up Dragon-type moves.
Drizzle
Summons rain that lasts indefinitely upon entering battle.
Drought
Summons strong sunlight that lasts indefinitely upon entering battle.
Dry Skin
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage fr
Early Bird
Makes sleep pass twice as quickly.
Earth Eater
Restores HP when hit by a Ground-type move.