Move index
There are 833 moves and nobody remembers them all — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Absorb Drains half the damage inflicted to heal the user. | Grass | Special | 20 | 100% | 25 |
| Accelerock Inflicts regular damage with no additional effect. | Rock | Physical | 40 | 100% | 20 |
| Acid Has a chance to lower the target’s Special Defense by one stage. | Poison | Special | 40 | 100% | 30 |
| Acid Armor Raises the user’s Defense by two stages. | Poison | Status | — | — | 20 |
| Acid Spray Lowers the target’s Special Defense by two stages. | Poison | Special | 40 | 100% | 20 |
| Acrobatics Has double power if the user has no held item. | Physical | 55 | 100% | 15 | |
| Acupressure Raises one of a friendly Pokémon’s stats at random by two stages. | Normal | Status | — | — | 30 |
| Aerial Ace Never misses. | Physical | 60 | — | 20 | |
| Aeroblast Has an increased chance for a critical hit. | Special | 100 | 95% | 5 | |
| After You Makes the target act next this turn. | Normal | Status | — | — | 15 |
| Agility Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| Air Cutter Has an increased chance for a critical hit. | Special | 60 | 95% | 25 | |
| Air Slash Has a chance to make the target flinch. | Special | 75 | 95% | 15 | |
| Alluring Voice | Fairy | Special | 80 | 100% | 10 |
| Ally Switch User switches places with the friendly Pokémon opposite it. | Psychic | Status | — | — | 15 |
| Amnesia Raises the user’s Special Defense by two stages. | Psychic | Status | — | — | 20 |
| Anchor Shot Traps the target. | Steel | Physical | 80 | 100% | 20 |
| Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Special | 60 | 100% | 5 |
| Apple Acid | Grass | Special | 80 | 100% | 10 |
| Aqua Cutter | Water | Physical | 70 | 100% | 20 |
| Aqua Jet Inflicts regular damage with no additional effect. | Water | Physical | 40 | 100% | 20 |
| Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Status | — | — | 20 |
| Aqua Step | Water | Physical | 80 | 100% | 10 |
| Aqua Tail Inflicts regular damage with no additional effect. | Water | Physical | 90 | 90% | 10 |
| Arm Thrust Hits 2-5 times in one turn. | Fighting | Physical | 15 | 100% | 20 |
| Armor Cannon | Fire | Special | 120 | 100% | 5 |
| Aromatherapy Cures the entire party of major status effects. | Grass | Status | — | — | 5 |
| Aromatic Mist Raises a selected ally’s Special Defense by one stage. | Fairy | Status | — | — | 20 |
| Assist Randomly selects and uses one of the trainer’s other Pokémon’s moves. | Normal | Status | — | — | 20 |
| Assurance Power is doubled if the target has already received damage this turn. | Dark | Physical | 60 | 100% | 10 |
| Astonish Has a chance to make the target flinch. | Ghost | Physical | 30 | 100% | 15 |
| Astral Barrage Inflicts regular damage with no additional effect. | Ghost | Special | 120 | 100% | 5 |
| Attack Order Has an increased chance for a critical hit. | Bug | Physical | 90 | 100% | 15 |
| Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Status | — | 100% | 15 |
| Aura Sphere Never misses. | Fighting | Special | 80 | — | 20 |
| Aura Wheel | Electric | Physical | 110 | 100% | 10 |
| Aurora Beam Has a chance to lower the target’s Attack by one stage. | Ice | Special | 65 | 100% | 20 |
| Aurora Veil Reduces damage five turns, but must be used during hail. | Ice | Status | — | — | 20 |
| Autotomize Raises the user’s Speed by two stages and halves the user’s weight. | Steel | Status | — | — | 15 |
| Avalanche Inflicts double damage if the user takes damage before attacking this turn. | Ice | Physical | 60 | 100% | 10 |
| Axe Kick | Fighting | Physical | 120 | 90% | 10 |
| Baby Doll Eyes Lowers the target’s Attack by one stage. | Fairy | Status | — | 100% | 30 |
| Baddy Bad Inflicts regular damage with no additional effect. | Dark | Special | 80 | 95% | 15 |
| Baneful Bunker Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it. | Poison | Status | — | — | 10 |
| Barb Barrage | Poison | Physical | 60 | 100% | 10 |
| Barrage Hits 2-5 times in one turn. | Normal | Physical | 15 | 85% | 20 |
| Barrier Raises the user’s Defense by two stages. | Psychic | Status | — | — | 20 |
| Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Status | — | — | 40 |
| Beak Blast Inflicts a burn on any Pokémon that makes contact before the attack. | Physical | 100 | 100% | 15 | |
| Beat Up Hits once for every conscious Pokémon the trainer has. | Dark | Physical | — | 100% | 10 |
| Belch Can only be used after the user has eaten a berry. | Poison | Special | 120 | 90% | 10 |
| Belly Drum User pays half its max HP to max out its Attack. | Normal | Status | — | — | 10 |
| Bestow Gives the user’s held item to the target. | Normal | Status | — | — | 15 |
| Bide User waits for two turns, then hits back for twice the damage it took. | Normal | Physical | — | — | 10 |
| Bind Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Physical | 15 | 85% | 20 |
| Bite Has a chance to make the target flinch. | Dark | Physical | 60 | 100% | 25 |
| Bitter Blade | Fire | Physical | 90 | 100% | 10 |
| Bitter Malice | Ghost | Special | 75 | 100% | 10 |
| Blast Burn User foregoes its next turn to recharge. | Fire | Special | 150 | 90% | 5 |
| Blaze Kick Has an increased chance for a critical hit and a chance to burn the target. | Fire | Physical | 85 | 90% | 10 |