Strong point: Sp. Def — higher than 95% of species. Its weakest point is HP — lower than 93% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 3 weaknesses, 2 resistances and 1 full immunity. Dragon-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: HP.
A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits specially: its Sp. Atk (100) is 55 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Timid +Spe · −Atk Its Speed is higher than 74% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Modest +SpA · −Atk If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 10
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #122 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #156 | Gold / Silver , Crystal |
| Johto | #158 | HeartGold / SoulSilver |
| Sinnoh | #095 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Kalos | #114 | X / Y |
| Alola | #060 | Ultra Sun / Ultra Moon |
| Galar | #365 | Sword / Shield |
| Crown Tundra | #011 | Sword / Shield , Sword/Shield: The Crown Tundra |
| Hisui | #077 | Legends: Arceus |
| Hyperspace | #109 | Legends: Z-A , Legends: Z-A: Mega Dimension |
Abilities
- Soundproof Protects against sound-based moves.
- Filter Decreases damage taken from super-effective moves by 1/4.
- Technician Strengthens moves of 60 base power or less to 1.5× their power.
Pokédex entry
If interrupted while it is miming, it will slap around the offender with its broad hands.
Resistances and weaknesses
Type chart →How much damage Mr. Mime takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1996–2019The sprites come straight from the games in which Mr. Mime appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (27)
All Mr. Mime cards →Mr. Mime has 27 cards in 22 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (14)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Galar
Johto
Kalos
Kanto
Orre
Sinnoh
Moves (128)
Full move list →Below are the moves learned by leveling up. The rest (105 via TM/TR, 15 via Egg, 44 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier | Psychic | Status | — | — | 20 |
| 1 | Baton Pass | Normal | Status | — | — | 40 |
| 1 | Confusion | Psychic | Special | 50 | 100% | 25 |
| 1 | Copycat | Normal | Status | — | — | 20 |
| 1 | Encore | Normal | Status | — | 100% | 5 |
| 1 | Guard Swap | Psychic | Status | — | — | 10 |
| 1 | Magical Leaf | Grass | Special | 60 | — | 20 |
| 1 | Misty Terrain | Fairy | Status | — | — | 10 |
| 1 | Pound | Normal | Physical | 40 | 100% | 35 |
| 1 | Power Swap | Psychic | Status | — | — | 10 |
| 1 | Quick Guard | Fighting | Status | — | — | 15 |
| 1 | Wide Guard | Rock | Status | — | — | 10 |
| 6 | Hypnosis | Psychic | Status | — | 60% | 20 |
| 6 | Meditate | Psychic | Status | — | — | 40 |
| 10 | Double Slap | Normal | Physical | 15 | 85% | 10 |
| 11 | Iron Defense | Steel | Status | — | — | 15 |
| 16 | Role Play | Psychic | Status | — | — | 10 |
| 18 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
| 20 | Protect | Normal | Status | — | — | 10 |
| 20 | Psywave | Psychic | Special | — | 100% | 15 |
| 24 | Recycle | Normal | Status | — | — | 10 |
| 25 | Mimic | Normal | Status | — | — | 10 |
| 28 | Psybeam | Psychic | Special | 65 | 100% | 20 |
| 34 | Psychic | Psychic | Special | 90 | 100% | 10 |
| 36 | Light Screen | Psychic | Status | — | — | 30 |
| 36 | Reflect | Psychic | Status | — | — | 20 |
| 36 | Safeguard | Normal | Status | — | — | 25 |
| 36 | Trick | Psychic | Status | — | 100% | 10 |
| 40 | Substitute | Normal | Status | — | — | 10 |
| 40 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| 43 | Calm Mind | Psychic | Status | — | — | 20 |
| 46 | Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
| 52 | Teeter Dance | Normal | Status | — | 100% | 20 |