Pokédex · I (Kanto)

Hypno#097

Its strongest point is Sp. Def — higher than 94% of species. This is the final form of its line — it does not evolve any further. In defense it has 3 weaknesses and 2 resistances at its disposal.

Hypno
Shiny version
Psychic
Height: 1.6 m (5′03″) Weight: 75.6 kg (166.7 lbs)

Base stats

HP
85
74%
Atk
73
46%
Def
70
49%
SpA
73
59%
SpD
115
94%
Spe
67
53%
TOTAL
483
61%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

Attack (73) and Sp. Atk (73) are nearly equal, so neither of these two stats can be lowered for free. The price has to be paid in defense — in the weaker one, because Defense does not stop anything here anyway.

  • Lonely +Atk · −Def The boost goes into the stronger offensive stat and the drop into a defense that does not decide anything anyway.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kanto #097 Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee
Johto #088 Gold / Silver , Crystal , HeartGold / SoulSilver
Alola #055 Sun / Moon
Alola #067 Ultra Sun / Ultra Moon
Paldea #067 Scarlet / Violet

Abilities

  • Insomnia Prevents sleep.
  • Forewarn Reveals the opponents' strongest move upon entering battle.
  • Inner Focus Prevents flinching.

Pokédex entry

When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.

Habitat: Grassland Egg Group: Human-Like Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (75/255) Base friendship: 70/255 Base EXP: 169

Resistances and weaknesses

Type chart →

How much damage Hypno takes when it is hit by a move of each type.

Weak to Bug ×2 Ghost ×2 Dark ×2
Resistant to Fighting ×½ Psychic ×½

How it was drawn

1996–2019

The sprites come straight from the games in which Hypno appeared — one from each release.

Gen 1 1996
Hypno in Red / Blue
Red / Blue
Hypno in Yellow
Yellow
Gen 2 1999
Hypno in Gold
Gold
Hypno in Silver
Silver
Hypno in Crystal
Crystal
Gen 3 2002
Hypno in Ruby / Sapphire
Ruby / Sapphire
Hypno in Emerald
Emerald
Hypno in FireRed / LeafGreen
FireRed / LeafGreen
Gen 4 2006
Hypno in Diamond / Pearl
Diamond / Pearl
Hypno in Platinum
Platinum
Hypno in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Hypno in Black / White
Black / White
Gen 6 2013
Hypno in X / Y
X / Y
Hypno in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Hypno in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Hypno in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Hypno — large render in its regular coloring
Pokémon HOME
Hypno — large render in its shiny coloring
Pokémon HOME shiny
Hypno — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (14)

All Hypno cards →

Hypno has 14 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (7)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Johto

Kanto

Orre

Below are the moves learned by leveling up. The rest (102 via TM/TR, 37 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Barrier Psychic Status — — 20
1 Confusion Psychic Special 50 100% 25
1 Disable Normal Status — 100% 20
1 Hypnosis Psychic Status — 60% 20
1 Nightmare Ghost Status — 100% 15
1 Pound Normal Physical 40 100% 35
1 Switcheroo Dark Status — 100% 10
13 Headbutt Normal Physical 70 100% 15
17 Poison Gas Poison Status — 90% 40
18 Meditate Psychic Status — — 40
21 Psybeam Psychic Special 65 100% 20
25 Psych Up Normal Status — — 10
29 Mind Reader Normal Status — — 5
29 Wake Up Slap Fighting Physical 70 100% 10
32 Zen Headbutt Psychic Physical 80 90% 15
37 Swagger Normal Status — 85% 15
37 Synchronoise Psychic Special 120 100% 10
42 Psychic Psychic Special 90 100% 10
47 Nasty Plot Dark Status — — 20
51 Psyshock Psychic Special 80 100% 10
55 Dream Eater Psychic Special 100 100% 15
56 Future Sight Psychic Special 120 100% 10