Strong point: Sp. Atk — higher than 97% of species. Its weakest point is Defense — lower than 86% of species. This is the final form of its line — it does not evolve any further. On defense it has 3 weaknesses and 2 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Atk; weak point: Defense.
A nature can improve this entry further: its boost hits hardest on Sp. Atk, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits specially: its Sp. Atk (135) is 85 points higher than its Attack. So the drop hits a stat the set usually does not use at all.
- Timid +Spe · −Atk Its Speed is higher than 96% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Modest +SpA · −Atk If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 13
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #065 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #091 | Gold / Silver , Crystal , HeartGold / SoulSilver |
| Hoenn | #041 | Ruby / Sapphire , Emerald |
| Hoenn | #042 | Omega Ruby / Alpha Sapphire |
| Sinnoh | #022 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Pokémon Conquest | #129 | — |
| Kalos | #104 | X / Y |
| Alola | #044 | Sun / Moon |
| Alola | #051 | Ultra Sun / Ultra Moon |
| Isle of Armor | #033 | Sword / Shield , Sword/Shield: The Isle of Armor |
| Hisui | #060 | Legends: Arceus |
| Lumiose City | #064 | Legends: Z-A |
| Pokémon Champions | #065 | Champions |
Abilities
- Synchronize Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
- Inner Focus Prevents flinching.
- Magic Guard Protects against damage not directly caused by a move.
Pokédex entry
Its brain can out perform a super computer. Its intelligence quotient is said to be 5,000.
Resistances and weaknesses
Type chart →How much damage Alakazam takes when it is hit by a move of each type.
How it was drawn
1996–2019The sprites come straight from the games in which Alakazam appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (18)
All Alakazam cards →Alakazam has 18 cards in 11 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (7)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Unova
Moves (112)
Full move list →Below are the moves learned by leveling up. The rest (95 via TM/TR, 43 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier | Psychic | Status | — | — | 20 |
| 1 | Disable | Normal | Status | — | 100% | 20 |
| 1 | Encore | Normal | Status | — | 100% | 5 |
| 1 | Flash | Normal | Status | — | 100% | 20 |
| 1 | Kinesis | Psychic | Status | — | 80% | 15 |
| 1 | Teleport | Psychic | Status | — | — | 20 |
| 5 | Psybeam | Psychic | Special | 65 | 100% | 20 |
| 6 | Confusion | Psychic | Special | 50 | 100% | 25 |
| 6 | Hypnosis | Psychic | Status | — | 60% | 20 |
| 10 | Reflect | Psychic | Status | — | — | 20 |
| 11 | Calm Mind | Psychic | Status | — | — | 20 |
| 15 | Ally Switch | Psychic | Status | — | — | 15 |
| 18 | Psycho Cut | Psychic | Physical | 70 | 100% | 20 |
| 19 | Night Shade | Ghost | Special | — | 100% | 15 |
| 23 | Miracle Eye | Psychic | Status | — | — | 40 |
| 25 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
| 26 | Substitute | Normal | Status | — | — | 10 |
| 30 | Psyshock | Psychic | Special | 80 | 100% | 10 |
| 33 | Telekinesis | Psychic | Status | — | — | 15 |
| 34 | Recover | Normal | Status | — | — | 5 |
| 40 | Role Play | Psychic | Status | — | — | 10 |
| 43 | Psychic | Psychic | Special | 90 | 100% | 10 |
| 45 | Future Sight | Psychic | Special | 120 | 100% | 10 |
| 46 | Trick | Psychic | Status | — | 100% | 10 |