Move card

Calm Mind

Stats and effect
Psychic Status
Power —
Accuracy —
PP 20
Priority 0
Effect

Raises the user’s Special Attack and Special Defense by one stage.

Target: User Introduced: Generation III (Hoenn) Learned by 315 Pokémon
Move properties
  • Snatchable — The opponent can steal it with Snatch.
Machines that teach this move
  • TM04 Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon
  • TM33 Let's Go Pikachu/Eevee
  • TR49 Sword/Shield
  • TM129 Scarlet/Violet, Scarlet/Violet: The Indigo Disk
  • TM06 Legends: Z-A

The same move has different numbers in different games — check the number for your version before going after the machine.

Pokémon that learn this move (315)

page 1 of 9

The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.