Stats and effect
Psychic
Physical
Power
80
Accuracy
90%
PP
15
Priority
0
Effect
Has a chance to make the target flinch.
Move mechanics
- Flinch 20% chance The target may lose its turn — this only works if it has not moved yet.
Move properties
- Contact — The user touches the target, so abilities such as Static and Rough Skin and items like Rocky Helmet activate.
Machines that teach this move
- TR69 Sword/Shield
- TM59 Scarlet/Violet, Scarlet/Violet: The Indigo Disk, Legends: Z-A
The same move has different numbers in different games — check the number for your version before going after the machine.
Pokémon that learn this move (435)
page 1 of 13The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.
#007
Squirtle
#008
Wartortle
#009
Blastoise
#019
Rattata
#020
Raticate
#035
Clefairy
#036
Clefable
#037
Vulpix
#038
Ninetales
#039
Jigglypuff
#040
Wigglytuff
#041
Zubat
#042
Golbat
#048
Venonat
from Lv. 37
#049
Venomoth
from Lv. 41
#054
Psyduck
from Lv. 18
#055
Golduck
from Lv. 18
#063
Abra
#064
Kadabra
from Lv. 25
#065
Alakazam
from Lv. 25
#079
Slowpoke
from Lv. 24
#080
Slowbro
from Lv. 24
#088
Grimer
#089
Muk
#096
Drowzee
from Lv. 29
#097
Hypno
from Lv. 32
#102
Exeggcute
#103
Exeggutor
#108
Lickitung
from Lv. 18
#113
Chansey
#121
Starmie
#122
Mr. Mime
from Lv. 18
#124
Jynx
#128
Tauros
from Lv. 30
#131
Lapras
#137
Porygon