Its greatest asset is Sp. Def — higher than 86% of species. Weak point: Defense — lower than 96% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 3 weaknesses and 8 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: Defense.
A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
The stats describe a special wall — it hits weakly on both sides, but its Sp. Def stays high. A nature does not touch HP, so extra bulk can only be added on this side. Evolution does not change it, so pick it for the final form, not for these numbers.
- Calm +SpD · −Atk Raises what this species uses to absorb hits, at the cost of Attack — a stat it does not use anyway.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 12
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #072 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #162 | Gold / Silver , Crystal |
| Johto | #164 | HeartGold / SoulSilver |
| Hoenn | #066 | Ruby / Sapphire , Emerald |
| Hoenn | #068 | Omega Ruby / Alpha Sapphire |
| Sinnoh | #136 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Kalos | #025 | X / Y |
| Alola | #106 | Sun / Moon |
| Alola | #129 | Ultra Sun / Ultra Moon |
| Isle of Armor | #040 | Sword / Shield , Sword/Shield: The Isle of Armor |
| Hisui | #170 | Legends: Arceus |
| Blueberry Academy | #050 | Scarlet / Violet , Scarlet/Violet: The Indigo Disk |
Abilities
- Clear Body Prevents stats from being lowered by other Pokémon.
- Liquid Ooze Damages opponents using leeching moves for as much as they would heal.
- Rain Dish Heals for 1/16 max HP after each turn during rain.
Pokédex entry
Drifts in shallow seas. Anglers who hook them by accident are often punished by its stinging acid.
Resistances and weaknesses
Type chart →How much damage Tentacool takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1996–2019The sprites come straight from the games in which Tentacool appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (12)
All Tentacool cards →Tentacool has 12 cards in 10 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 34 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (122)
All locations →The first 40 of 122 locations. The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Galar
Hoenn
Moves (92)
Full move list →Below are the moves learned by leveling up. The rest (75 via TM/TR, 12 via Egg, 16 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Poison Sting | Poison | Physical | 15 | 100% | 35 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Acid | Poison | Special | 40 | 100% | 30 |
| 4 | Constrict | Normal | Physical | 10 | 100% | 35 |
| 6 | Bubble | Water | Special | 40 | 100% | 30 |
| 8 | Wrap | Normal | Physical | 15 | 90% | 20 |
| 12 | Supersonic | Normal | Status | — | 55% | 20 |
| 13 | Toxic Spikes | Poison | Status | — | — | 20 |
| 16 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 20 | Screech | Normal | Status | — | 85% | 40 |
| 22 | Acid Spray | Poison | Special | 40 | 100% | 20 |
| 24 | Bubble Beam | Water | Special | 65 | 100% | 20 |
| 28 | Hex | Ghost | Special | 65 | 100% | 10 |
| 31 | Barrier | Psychic | Status | — | — | 20 |
| 32 | Acid Armor | Poison | Status | — | — | 20 |
| 34 | Brine | Water | Special | 65 | 100% | 10 |
| 36 | Poison Jab | Poison | Physical | 80 | 100% | 20 |
| 40 | Surf | Water | Special | 90 | 100% | 15 |
| 44 | Sludge Wave | Poison | Special | 95 | 100% | 10 |
| 48 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| 49 | Wring Out | Normal | Special | — | 100% | 5 |