Stats and effect
Normal
Status
Power
—
Accuracy
—
PP
25
Priority
0
Effect
Protects the user’s field from major status ailments and confusion for five turns.
Move properties
- Snatchable — The opponent can steal it with Snatch.
Machines that teach this move
- TM20 Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon
- TM19 Sword/Shield
- TM51 Legends: Z-A
The same move has different numbers in different games — check the number for your version before going after the machine.
Pokémon that learn this move (360)
page 1 of 10The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.
#001
Bulbasaur
#002
Ivysaur
#003
Venusaur
#012
Butterfree
from Lv. 28
#026
Raichu
#027
Sandshrew
#028
Sandslash
#035
Clefairy
#036
Clefable
#037
Vulpix
from Lv. 44
#038
Ninetales
from Lv. 1
#039
Jigglypuff
#040
Wigglytuff
#045
Vileplume
#058
Growlithe
#059
Arcanine
#063
Abra
#064
Kadabra
#065
Alakazam
#072
Tentacool
#073
Tentacruel
#079
Slowpoke
#080
Slowbro
#086
Seel
from Lv. 51
#087
Dewgong
from Lv. 61
#096
Drowzee
#097
Hypno
#113
Chansey
#115
Kangaskhan
#121
Starmie
#122
Mr. Mime
from Lv. 36
#123
Scyther
#131
Lapras
from Lv. 43
#146
Moltres
from Lv. 10
#147
Dratini
from Lv. 40
#148
Dragonair
from Lv. 46