Pokédex · I (Kanto)

Scyther#123

Its greatest asset is Attack — higher than 83% of species. Weak point: Sp. Atk — lower than 66% of species. This is not the final form yet — it evolves once more, and the line branches into 2 mutually exclusive forms, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 5 weaknesses, 3 resistances and 1 full immunity. Watch out for the Rock type — damage from it is quadrupled.

Scyther
Shiny version
Bug Flying
Height: 1.5 m (4′11″) Weight: 56.0 kg (123.5 lbs)

Base stats

HP
70
51%
Atk
110
83%
Def
80
62%
SpA
55
34%
SpD
80
64%
Spe
105
89%
TOTAL
500
70%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Speed.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (110) is 55 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Jolly +Spe · −SpA Its Speed is higher than 89% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 13

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kanto #123 Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee
Johto #110 Gold / Silver , Crystal
Johto #111 HeartGold / SoulSilver
Sinnoh #195 Platinum
Pokémon Conquest #188 —
Kalos #136 X / Y
Alola #275 Sun / Moon
Alola #365 Ultra Sun / Ultra Moon
Isle of Armor #118 Sword / Shield , Sword/Shield: The Isle of Armor
Hisui #072 Legends: Arceus
Paldea #260 Scarlet / Violet
Blueberry Academy #019 Scarlet / Violet , Scarlet/Violet: The Indigo Disk
Lumiose City #176 Legends: Z-A

Abilities

  • Swarm Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.
  • Technician Strengthens moves of 60 base power or less to 1.5× their power.
  • Steadfast Raises Speed one stage upon flinching.

How players use it

Data from 44,274 ranked battles on Smogon (Gen 9 UU, 2026-07). These are not numbers from the game — they are player habits.

Rank 204 among 274 Pokémon in use — it is on 0.05% of teams.

Tera Type Bug 46% Electric 45.3% Fighting 3.4% Flying 1.8% Rock 1.7% Steel 1.4%
EV spreads Jolly · 252 Atk / 252 Spe / 4 SpD 61.6% Adamant · 252 Atk / 140 Spe / 116 HP 33.2% Jolly · 252 Spe / 152 HP / 100 Atk / 4 SpD 1.7% Careful · 252 SpD / 248 Def / 8 Atk 1.4%

Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.

Pokédex entry

With ninja-like agility and speed, it can create the illusion that there is more than one.

Habitat: Grassland Egg Group: Bug Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 100

Resistances and weaknesses

Type chart →

How much damage Scyther takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Rock ×4 Fire ×2 Electric ×2 Ice ×2 Flying ×2
Resistant to Grass ×¼ Fighting ×¼ Bug ×½
Immune to Ground ×0

How it was drawn

1996–2019

The sprites come straight from the games in which Scyther appeared — one from each release.

Gen 1 1996
Scyther in Red / Blue
Red / Blue
Scyther in Yellow
Yellow
Gen 2 1999
Scyther in Gold
Gold
Scyther in Silver
Silver
Scyther in Crystal
Crystal
Gen 3 2002
Scyther in Ruby / Sapphire
Ruby / Sapphire
Scyther in Emerald
Emerald
Scyther in FireRed / LeafGreen
FireRed / LeafGreen
Gen 4 2006
Scyther in Diamond / Pearl
Diamond / Pearl
Scyther in Platinum
Platinum
Scyther in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Scyther in Black / White
Black / White
Gen 6 2013
Scyther in X / Y
X / Y
Scyther in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Scyther in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Scyther in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Scyther — large render in its regular coloring
Pokémon HOME
Scyther — large render in its shiny coloring
Pokémon HOME shiny
Scyther — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (22)

All Scyther cards →

Scyther has 22 cards in 20 sets. The oldest of them are shown below.

Offspring can come from 90 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (17)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Johto

Kalos

Kanto

Orre

Sinnoh

Below are the moves learned by leveling up. The rest (74 via TM/TR, 14 via Egg, 20 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Leer Normal Status — 100% 30
1 Quick Attack Normal Physical 40 100% 30
1 Vacuum Wave Fighting Special 40 100% 30
4 Fury Cutter Bug Physical 40 95% 20
6 Silver Wind Bug Special 60 100% 5
8 False Swipe Normal Physical 40 100% 40
9 Pursuit Dark Physical 40 100% 20
11 Aerial Ace Flying Physical 60 — 20
12 Feint Normal Physical 30 100% 10
12 Wing Attack Flying Physical 60 100% 35
16 Double Team Normal Status — — 15
20 Double Hit Normal Physical 35 90% 10
24 Slash Normal Physical 70 100% 20
28 Focus Energy Normal Status — — 30
32 Agility Psychic Status — — 30
32 Razor Wind Normal Special 80 100% 10
36 Air Slash Flying Special 75 95% 15
40 X Scissor Bug Physical 80 100% 15
43 Close Combat Fighting Physical 120 100% 5
44 Laser Focus Normal Status — — 30
44 Swords Dance Normal Status — — 20
45 Night Slash Dark Physical 70 100% 15