Strong point: Defense — higher than 82% of species. Its weakest point is Speed — lower than 98% of species. Taken together these numbers say little in its favor: below 86% of the Pokédex. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. On defense it has 6 weaknesses, 5 resistances and 1 full immunity. Watch out for the Water, Grass types — damage from them is quadrupled. Very easy to catch, often with the first Poké Ball.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense; weak point: Speed.
A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (80) is 50 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
- Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 11
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #074 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #034 | Gold / Silver , Crystal , HeartGold / SoulSilver |
| Hoenn | #057 | Ruby / Sapphire , Emerald |
| Hoenn | #058 | Omega Ruby / Alpha Sapphire |
| Sinnoh | #031 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Kalos | #009 | X / Y |
| Alola | #229 | Sun / Moon |
| Alola | #298 | Ultra Sun / Ultra Moon |
| Hisui | #046 | Legends: Arceus |
| Kitakami | #080 | Scarlet / Violet , Scarlet/Violet: The Teal Mask |
| Blueberry Academy | #096 | Scarlet / Violet , Scarlet/Violet: The Indigo Disk |
Abilities
- Rock Head Protects against recoil damage.
- Sturdy Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Sand Veil Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Pokédex entry
Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
Resistances and weaknesses
Type chart →How much damage Geodude takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1996–2019The sprites come straight from the games in which Geodude appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
LEGO sets (1)
All LEGO sets →Geodude has its own LEGO set — it is not part of any game but a separate product line that launched in 2026.
TCG cards (19)
All Geodude cards →Geodude has 19 cards in 16 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 51 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (43)
All locations →The first 40 of 43 locations. The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Hoenn
Johto
Kalos
Kanto
Sinnoh
Moves (86)
Full move list →Below are the moves learned by leveling up. The rest (73 via TM/TR, 12 via Egg, 31 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl | Normal | Status | — | — | 40 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 3 | Sand Attack | Ground | Status | — | 100% | 15 |
| 4 | Mud Sport | Ground | Status | — | — | 15 |
| 4 | Sandstorm | Rock | Status | — | — | 10 |
| 6 | Bide | Normal | Physical | — | — | 10 |
| 6 | Rock Polish | Rock | Status | — | — | 20 |
| 9 | Mud Slap | Ground | Special | 20 | 100% | 10 |
| 10 | Rollout | Rock | Physical | 30 | 90% | 20 |
| 12 | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| 12 | Harden | Normal | Status | — | — | 30 |
| 12 | Magnitude | Ground | Physical | — | 100% | 30 |
| 15 | Iron Defense | Steel | Status | — | — | 15 |
| 15 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 16 | Rock Throw | Rock | Physical | 50 | 90% | 15 |
| 18 | Smack Down | Rock | Physical | 50 | 100% | 15 |
| 21 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| 24 | Self Destruct | Normal | Physical | 200 | 100% | 5 |
| 28 | Stealth Rock | Rock | Status | — | — | 20 |
| 30 | Rock Blast | Rock | Physical | 25 | 90% | 10 |
| 34 | Earthquake | Ground | Physical | 100 | 100% | 10 |
| 36 | Explosion | Normal | Physical | 250 | 100% | 5 |
| 40 | Double Edge | Normal | Physical | 120 | 100% | 15 |
| 42 | Stone Edge | Rock | Physical | 100 | 80% | 5 |