Pokédex · II (Johto)

Steelix#208

Its strongest point is Defense — among the highest in the entire Pokédex. On the other hand, Speed — lower than 93% of species. This is the final form of its line — it does not evolve any further. In defense it has 4 weaknesses, 8 resistances and 2 full immunities at its disposal. Electric and Poison-type moves do nothing to it at all.

Steelix
Shiny version
Steel Ground
Height: 9.2 m (30′02″) Weight: 400.0 kg (881.8 lbs)

Base stats

HP
75
61%
Atk
85
59%
Def
200
100%
SpA
55
34%
SpD
65
44%
Spe
30
7%
TOTAL
510
75%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense; weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (85) is 30 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 9

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #063 Gold / Silver , Crystal , HeartGold / SoulSilver
Sinnoh #035 Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl
Unova #072 Black 2 / White 2
Pokémon Conquest #176 —
Kalos #054 X / Y
Galar #179 Sword / Shield
Hisui #119 Legends: Arceus
Lumiose City #198 Legends: Z-A
Pokémon Champions #208 Champions

Abilities

  • Rock Head Protects against recoil damage.
  • Sturdy Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
  • Sheer Force Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Pokédex entry

It is thought its body transformed as a result of iron accumulating internally from swallowing soil.

Habitat: Cave Egg Group: Mineral Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (25/255) Base friendship: 70/255 Base EXP: 179

Resistances and weaknesses

Type chart →

How much damage Steelix takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Fire ×2 Water ×2 Fighting ×2 Ground ×2
Resistant to Rock ×¼ Normal ×½ Flying ×½ Psychic ×½ Bug ×½ Dragon ×½ Steel ×½ Fairy ×½
Immune to Electric ×0 Poison ×0

How it was drawn

1999–2019

The sprites come straight from the games in which Steelix appeared — one from each release.

Gen 2 1999
Steelix in Gold
Gold
Steelix in Silver
Silver
Steelix in Crystal
Crystal
Gen 3 2002
Steelix in Ruby / Sapphire
Ruby / Sapphire
Steelix in Emerald
Emerald
Gen 4 2006
Steelix in Diamond / Pearl
Diamond / Pearl
Steelix in Platinum
Platinum
Steelix in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Steelix in Black / White
Black / White
Gen 6 2013
Steelix in X / Y
X / Y
Steelix in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Steelix in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Steelix in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Steelix — large render in its regular coloring
Pokémon HOME
Steelix — large render in its shiny coloring
Pokémon HOME shiny
Steelix — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (21)

All Steelix cards →

Steelix has 21 cards in 15 sets. The oldest of them are shown below.

Offspring can come from 51 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (17)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Johto

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (77 via TM/TR, 32 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Bind Normal Physical 15 85% 20
1 Crunch Dark Physical 80 100% 15
1 Fire Fang Fire Physical 65 95% 15
1 Harden Normal Status — — 30
1 Ice Fang Ice Physical 65 95% 15
1 Mud Sport Ground Status — — 15
1 Rock Polish Rock Status — — 20
1 Rock Throw Rock Physical 50 90% 15
1 Rollout Rock Physical 30 90% 20
1 Thunder Fang Electric Physical 65 95% 15
4 Smack Down Rock Physical 50 100% 15
6 Tackle Normal Physical 40 100% 35
8 Autotomize Steel Status — — 15
10 Rock Tomb Rock Physical 60 95% 15
11 Bulldoze Ground Physical 60 100% 20
12 Dragon Breath Dragon Special 60 100% 20
13 Rage Normal Physical 20 100% 20
16 Curse Ghost Status — — 10
18 Rock Slide Rock Physical 75 90% 10
20 Gyro Ball Steel Physical — 100% 5
24 Screech Normal Status — 85% 40
25 Stealth Rock Rock Status — — 20
28 Sand Tomb Ground Physical 35 85% 15
34 High Horsepower Ground Physical 95 95% 10
36 Slam Normal Physical 80 75% 20
40 Sandstorm Rock Status — — 10
43 Iron Tail Steel Physical 100 75% 15
44 Dig Ground Physical 80 100% 10
52 Stone Edge Rock Physical 100 80% 5
56 Double Edge Normal Physical 120 100% 15
60 Magnet Rise Electric Status — — 10