Pokédex · I (Kanto)

Sandshrew#027

Its greatest asset is Defense — higher than 68% of species. Weak point: Sp. Atk — among the lowest in the entire Pokédex. Its stat total lands at the tail end — below 86% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 3 weaknesses, 2 resistances and 1 full immunity. Electric-type moves do nothing to it at all. Very easy to catch, often with the first Poké Ball.

Sandshrew
Shiny version
Ground
Height: 0.6 m (2′00″) Weight: 12.0 kg (26.5 lbs)

Base stats

HP
50
19%
Atk
75
47%
Def
85
68%
SpA
20
1%
SpD
30
2%
Spe
40
17%
TOTAL
300
14%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Atk.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (75) is 55 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
  • Sand Rush doubles Speed in a sandstorm. Calculate Speed benchmarks with the ability active — it may change the point of a +Spe or −Spe nature.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 11

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kanto #027 Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee
Johto #048 Gold / Silver , Crystal , HeartGold / SoulSilver
Hoenn #112 Ruby / Sapphire , Emerald
Hoenn #117 Omega Ruby / Alpha Sapphire
Unova #113 Black 2 / White 2
Kalos #097 X / Y
Alola #251 Sun / Moon
Alola #328 Ultra Sun / Ultra Moon
Isle of Armor #168 Sword / Shield , Sword/Shield: The Isle of Armor
Kitakami #116 Scarlet / Violet , Scarlet/Violet: The Teal Mask
Blueberry Academy #155 Scarlet / Violet , Scarlet/Violet: The Indigo Disk

Abilities

  • Sand Veil Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
  • Sand Rush Doubles Speed during a sandstorm. Protects against sandstorm damage.

How players use it

Data from 44,274 ranked battles on Smogon (Gen 9 UU, 2026-07). These are not numbers from the game — they are player habits.

Rank 268 among 274 Pokémon in use — it is on 0.01% of teams.

Tera Type Dark 100%
EV spreads Careful · 216 SpD / 156 Def / 136 HP 100%

Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.

Pokédex entry

Burrows deep underground in arid locations far from water. It only emerges to hunt for food.

Habitat: Rough Terrain Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (255/255) Base friendship: 70/255 Base EXP: 60

Resistances and weaknesses

Type chart →

How much damage Sandshrew takes when it is hit by a move of each type.

Weak to Water ×2 Grass ×2 Ice ×2
Resistant to Poison ×½ Rock ×½
Immune to Electric ×0

How it was drawn

1996–2019

The sprites come straight from the games in which Sandshrew appeared — one from each release.

Gen 1 1996
Sandshrew in Red / Blue
Red / Blue
Sandshrew in Yellow
Yellow
Gen 2 1999
Sandshrew in Gold
Gold
Sandshrew in Silver
Silver
Sandshrew in Crystal
Crystal
Gen 3 2002
Sandshrew in Ruby / Sapphire
Ruby / Sapphire
Sandshrew in Emerald
Emerald
Sandshrew in FireRed / LeafGreen
FireRed / LeafGreen
Gen 4 2006
Sandshrew in Diamond / Pearl
Diamond / Pearl
Sandshrew in Platinum
Platinum
Sandshrew in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Sandshrew in Black / White
Black / White
Gen 6 2013
Sandshrew in X / Y
X / Y
Sandshrew in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Sandshrew in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Sandshrew in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Sandshrew — large render in its regular coloring
Pokémon HOME
Sandshrew — large render in its shiny coloring
Pokémon HOME shiny
Sandshrew — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (18)

All Sandshrew cards →

Sandshrew has 18 cards in 16 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (24)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Hoenn

Johto

Kalos

Kanto

Orre

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (84 via TM/TR, 16 via Egg, 29 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Defense Curl Normal Status — — 40
1 Scratch Normal Physical 40 100% 35
3 Poison Sting Poison Physical 15 100% 35
6 Sand Attack Ground Status — 100% 15
9 Rollout Rock Physical 30 90% 20
12 Fury Cutter Bug Physical 40 95% 20
14 Magnitude Ground Physical — 100% 30
15 Rapid Spin Normal Physical 50 100% 40
18 Bulldoze Ground Physical 60 100% 20
21 Swift Normal Special 60 — 20
23 Sand Tomb Ground Physical 35 85% 15
24 Fury Swipes Normal Physical 18 80% 15
24 Protect Normal Status — — 10
27 Agility Psychic Status — — 30
30 Slash Normal Physical 70 100% 20
33 Dig Ground Physical 80 100% 10
36 Gyro Ball Steel Physical — 100% 5
39 Swords Dance Normal Status — — 20
42 Sandstorm Rock Status — — 10
45 Earthquake Ground Physical 100 100% 10