User digs underground, dodging all attacks, and hits next turn.
- Contact — The user touches the target, so abilities such as Static and Rough Skin and items like Rocky Helmet activate.
- Charging — Needs a turn to charge — Power Herb lets the user skip it.
- Not in Sky Battles — Unavailable in Generation VI Sky Battles.
Some moves had different values in earlier games. Below you can see what changed and from which game the value you see now applies.
| Game | Property | Before |
|---|---|---|
| Gold/ |
Power | 100 |
| Diamond/ |
Power | 60 |
- Power 80 now
Each row is one change in one game. The Property column says what changed, Before shows the value that applied before that game, and Now is the value today. In Diamond/Pearl, “Power” was 60; it is now 80.
- TM28 Red/Green (Japan), Blue (Japan), Red/Blue, Yellow, Gold/Silver, Crystal, Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Legends: Z-A
- TM10 Let's Go Pikachu/Eevee
- TM15 Sword/Shield
- TM55 Scarlet/Violet
The same move has different numbers in different games — check the number for your version before going after the machine.
Pokémon that learn this move (508)
page 1 of 15The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.