Its strongest point is Speed — higher than 98% of species. It does not evolve: it does not come from anything and does not change into anything. In defense it has 5 weaknesses, 5 resistances and 1 full immunity at its disposal. Ground-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Speed.
A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (105) is 45 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Jolly +Spe · −SpA Its Speed is higher than 98% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 9
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #142 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #224 | Gold / Silver , Crystal |
| Johto | #229 | HeartGold / SoulSilver |
| Kalos | #068 | X / Y |
| Alola | #284 | Sun / Moon |
| Alola | #382 | Ultra Sun / Ultra Moon |
| Crown Tundra | #127 | Sword / Shield , Sword/Shield: The Crown Tundra |
| Lumiose City | #192 | Legends: Z-A |
| Pokémon Champions | #142 | Champions |
Abilities
- Rock Head Protects against recoil damage.
- Pressure Increases the PP cost of moves targetting the Pokémon by one.
- Unnerve Prevents opposing Pokémon from eating held Berries.
Pokédex entry
A Pokémon that roamed the skies in the dinosaur era. Its teeth are like saw blades.
Resistances and weaknesses
Type chart →How much damage Aerodactyl takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1996–2019The sprites come straight from the games in which Aerodactyl appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (14)
All Aerodactyl cards →Aerodactyl has 14 cards in 12 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 72 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 35 cycles, which is roughly 9,200 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (12)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Galar
Kanto
Sinnoh
Unova
Moves (98)
Full move list →Below are the moves learned by leveling up. The rest (82 via TM/TR, 10 via Egg, 29 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Ancient Power | Rock | Special | 60 | 100% | 5 |
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Fire Fang | Fire | Physical | 65 | 95% | 15 |
| 1 | Ice Fang | Ice | Physical | 65 | 95% | 15 |
| 1 | Thunder Fang | Electric | Physical | 65 | 95% | 15 |
| 5 | Supersonic | Normal | Status | — | 55% | 20 |
| 10 | Wing Attack | Physical | 60 | 100% | 35 | |
| 15 | Scary Face | Normal | Status | — | 100% | 10 |
| 20 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| 21 | Rock Throw | Rock | Physical | 50 | 90% | 15 |
| 25 | Roar | Normal | Status | — | — | 20 |
| 30 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 35 | Iron Head | Steel | Physical | 80 | 100% | 15 |
| 40 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 45 | Stone Edge | Rock | Physical | 100 | 80% | 5 |
| 49 | Fly | Physical | 90 | 95% | 15 | |
| 49 | Sky Drop | Physical | 60 | 100% | 10 | |
| 50 | Agility | Psychic | Status | — | — | 30 |
| 55 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
| 60 | Giga Impact | Normal | Physical | 150 | 90% | 5 |