Pokédex · II (Johto)

Noctowl#164

Strong point: HP — higher than 87% of species. Its weakest point is Defense — lower than 79% of species. This is the final form of its line — it does not evolve any further. On defense it has 3 weaknesses, 2 resistances and 2 full immunities. Ground and Ghost-type moves do nothing to it at all.

Noctowl
Shiny version
Normal Flying
Height: 1.6 m (5′03″) Weight: 40.8 kg (89.9 lbs)

Base stats

HP
100
87%
Atk
50
17%
Def
50
21%
SpA
86
73%
SpD
96
85%
Spe
70
54%
TOTAL
452
50%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: HP; weak point: Attack.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (86) is 36 points higher than its Attack. So the drop hits a stat the set usually does not use at all.

  • Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
  • Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #016 Gold / Silver , Crystal , HeartGold / SoulSilver
Sinnoh #107 Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl
Kalos #118 X / Y
Alola #213 Ultra Sun / Ultra Moon
Galar #020 Sword / Shield
Kitakami #046 Scarlet / Violet , Scarlet/Violet: The Teal Mask

Abilities

  • Insomnia Prevents sleep.
  • Keen Eye Prevents accuracy from being lowered.
  • Tinted Lens Doubles damage inflicted with not-very-effective moves.

Pokédex entry

Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.

Habitat: Forest Egg Group: Flying Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (90/255) Base friendship: 70/255 Base EXP: 158

Resistances and weaknesses

Type chart →

How much damage Noctowl takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Electric ×2 Ice ×2 Rock ×2
Resistant to Grass ×½ Bug ×½
Immune to Ground ×0 Ghost ×0

How it was drawn

1999–2019

The sprites come straight from the games in which Noctowl appeared — one from each release.

Gen 2 1999
Noctowl in Gold
Gold
Noctowl in Silver
Silver
Noctowl in Crystal
Crystal
Gen 3 2002
Noctowl in Ruby / Sapphire
Ruby / Sapphire
Noctowl in Emerald
Emerald
Gen 4 2006
Noctowl in Diamond / Pearl
Diamond / Pearl
Noctowl in Platinum
Platinum
Noctowl in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Noctowl in Black / White
Black / White
Gen 6 2013
Noctowl in X / Y
X / Y
Noctowl in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Noctowl in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Noctowl in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Noctowl — large render in its regular coloring
Pokémon HOME
Noctowl — large render in its shiny coloring
Pokémon HOME shiny
Noctowl — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (9)

All Noctowl cards →

Noctowl has 9 cards in 9 sets. The oldest of them are shown below.

Offspring can come from 72 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (45)

All locations →

The first 40 of 45 locations. The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Johto

Kalos

Kanto

Orre

Sinnoh

Below are the moves learned by leveling up. The rest (77 via TM/TR, 5 via Egg, 26 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Echoed Voice Normal Special 40 100% 15
1 Foresight Normal Status — — 40
1 Growl Normal Status — 100% 40
1 Peck Flying Physical 35 100% 35
1 Sky Attack Flying Physical 140 90% 5
1 Tackle Normal Physical 40 100% 35
9 Confusion Psychic Special 50 100% 25
12 Reflect Psychic Status — — 20
15 Psycho Shift Psychic Status — 100% 10
16 Zen Headbutt Psychic Physical 80 90% 15
18 Air Slash Flying Special 75 95% 15
23 Extrasensory Psychic Special 80 100% 20
28 Take Down Normal Physical 90 85% 20
33 Uproar Normal Special 90 100% 10
38 Roost Flying Status — — 5
43 Moonblast Fairy Special 95 100% 15
48 Hypnosis Psychic Status — 60% 20
51 Synchronoise Psychic Special 120 100% 10
53 Dream Eater Psychic Special 100 100% 15