Strong point: Sp. Atk — higher than 69% of species. Its weakest point is Speed — lower than 83% of species. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. On defense it has 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Speed.
A nature can improve this entry further: its boost hits hardest on Sp. Atk, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits specially: its Sp. Atk (85) is 25 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
- Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 10
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #137 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #215 | Gold / Silver , Crystal |
| Johto | #220 | HeartGold / SoulSilver |
| Sinnoh | #192 | Platinum |
| Alola | #217 | Sun / Moon |
| Alola | #281 | Ultra Sun / Ultra Moon |
| Isle of Armor | #208 | Sword / Shield , Sword/Shield: The Isle of Armor |
| Hisui | #133 | Legends: Arceus |
| Blueberry Academy | #129 | Scarlet / Violet , Scarlet/Violet: The Indigo Disk |
| Hyperspace | #011 | Legends: Z-A , Legends: Z-A: Mega Dimension |
Abilities
- Trace Copies an opponent's ability upon entering battle.
- Download Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
- Analytic Strengthens moves to 1.3× their power when moving last.
Pokédex entry
A POKéMON that consists entirely of programming code. Capable of moving freely in cyberspace.
Resistances and weaknesses
Type chart →How much damage Porygon takes when it is hit by a move of each type.
How it was drawn
1996–2019The sprites come straight from the games in which Porygon appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (14)
All Porygon cards →Porygon has 14 cards in 14 sets. The oldest of them are shown below.
Breeding
All Egg Groups →This species is genderless, so its only possible partner is Ditto.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (10)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Galar
Hoenn
Kanto
Sinnoh
Moves (87)
Full move list →Below are the moves learned by leveling up. The rest (71 via TM/TR, 31 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Conversion | Normal | Status | — | — | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 4 | Sharpen | Normal | Status | — | — | 30 |
| 5 | Recycle | Normal | Status | — | — | 10 |
| 9 | Thunder Wave | Electric | Status | — | 90% | 20 |
| 10 | Magnet Rise | Electric | Status | — | — | 10 |
| 15 | Spark | Electric | Physical | 65 | 100% | 20 |
| 15 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 18 | Barrier | Psychic | Status | — | — | 20 |
| 20 | Psybeam | Psychic | Special | 65 | 100% | 20 |
| 25 | Conversion 2 | Normal | Status | — | — | 30 |
| 29 | Signal Beam | Bug | Special | 75 | 100% | 15 |
| 29 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| 30 | Agility | Psychic | Status | — | — | 30 |
| 35 | Recover | Normal | Status | — | — | 5 |
| 40 | Discharge | Electric | Special | 80 | 100% | 15 |
| 45 | Tri Attack | Normal | Special | 80 | 100% | 10 |
| 47 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
| 50 | Double Edge | Normal | Physical | 120 | 100% | 15 |
| 50 | Magic Coat | Psychic | Status | — | — | 15 |
| 55 | Lock On | Normal | Status | — | — | 5 |
| 60 | Zap Cannon | Electric | Special | 120 | 50% | 5 |