Pokédex · I (Kanto)

Seel#086

Among other species it looks pale; its highest stat is Sp. Def. Its weakest point is Speed — lower than 77% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 2 weaknesses and 4 resistances.

Shiny Seel
Regular version
Water
Height: 1.1 m (3′07″) Weight: 90.0 kg (198.4 lbs)

Base stats

HP
65
44%
Atk
45
11%
Def
55
28%
SpA
45
21%
SpD
70
51%
Spe
45
23%
TOTAL
325
25%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Attack.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

Attack (45) and Sp. Atk (45) are nearly equal, so neither of these two stats can be lowered for free. The price has to be paid in defense — in the weaker one, because Defense does not stop anything here anyway. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Brave +Atk · −Spe Slow and attacking on both sides — the cheapest thing to give up is what it does not have. Under Trick Room this drop actually helps.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kanto #086 Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee
Johto #176 Gold / Silver , Crystal
Johto #178 HeartGold / SoulSilver
Unova #265 Black 2 / White 2
Alola #115 Ultra Sun / Ultra Moon
Blueberry Academy #143 Scarlet / Violet , Scarlet/Violet: The Indigo Disk

Abilities

  • Thick Fat Halves damage from fire and ice moves.
  • Hydration Cures any major status ailment after each turn during rain.
  • Ice Body Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Pokédex entry

The protruding horn on its head is very hard. It is used for bashing through thick ice.

Habitat: Sea Egg Group: Water 1 Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (190/255) Base friendship: 70/255 Base EXP: 65

Resistances and weaknesses

Type chart →

How much damage Seel takes when it is hit by a move of each type.

Weak to Electric ×2 Grass ×2
Resistant to Fire ×½ Water ×½ Ice ×½ Steel ×½

How it was drawn

1996–2019

The sprites come straight from the games in which Seel appeared — one from each release.

Gen 1 1996
Seel in Red / Blue
Red / Blue
Seel in Yellow
Yellow
Gen 2 1999
Seel in Gold
Gold
Seel in Silver
Silver
Seel in Crystal
Crystal
Gen 3 2002
Seel in Ruby / Sapphire
Ruby / Sapphire
Seel in Emerald
Emerald
Seel in FireRed / LeafGreen
FireRed / LeafGreen
Gen 4 2006
Seel in Diamond / Pearl
Diamond / Pearl
Seel in Platinum
Platinum
Seel in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Seel in Black / White
Black / White
Gen 6 2013
Seel in X / Y
X / Y
Seel in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Seel in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Seel in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Seel — large render in its regular coloring
Pokémon HOME
Seel — large render in its shiny coloring
Pokémon HOME shiny
Seel — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (12)

All Seel cards →

Seel has 12 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 362 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (12)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Johto

Kanto

Orre

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (68 via TM/TR, 18 via Egg, 17 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Headbutt Normal Physical 70 100% 15
3 Growl Normal Status — 100% 40
7 Charm Fairy Status — 100% 20
7 Water Gun Water Special 40 100% 25
7 Water Sport Water Status — — 15
11 Icy Wind Ice Special 55 95% 15
13 Encore Normal Status — 100% 5
17 Ice Shard Ice Physical 40 100% 30
21 Rest Psychic Status — — 5
23 Aqua Ring Water Status — — 20
27 Aurora Beam Ice Special 65 100% 20
31 Aqua Jet Water Physical 40 100% 20
32 Waterfall Water Physical 80 100% 15
33 Brine Water Special 65 100% 10
37 Take Down Normal Physical 90 85% 20
41 Dive Water Physical 80 100% 10
43 Aqua Tail Water Physical 90 90% 10
47 Ice Beam Ice Special 90 100% 10
50 Double Edge Normal Physical 120 100% 15
51 Safeguard Normal Status — — 25
53 Hail Ice Status — — 10
53 Snowscape Ice Status — — 10