Stats and effect
Psychic
Status
Power
—
Accuracy
—
PP
5
Priority
0
Effect
User sleeps for two turns, completely healing itself.
Move properties
- Healing — Blocked by Heal Block.
- Snatchable — The opponent can steal it with Snatch.
Machines that teach this move
- TM44 Red/Green (Japan), Blue (Japan), Red/Blue, Yellow, Gold/Silver, Crystal, Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon
- TM05 Let's Go Pikachu/Eevee
- TM21 Sword/Shield
- TM85 Scarlet/Violet
The same move has different numbers in different games — check the number for your version before going after the machine.
Pokémon that learn this move (1274)
page 1 of 36The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.
#001
Bulbasaur
#002
Ivysaur
#003
Venusaur
#004
Charmander
#005
Charmeleon
#006
Charizard
#007
Squirtle
#008
Wartortle
#009
Blastoise
#012
Butterfree
#015
Beedrill
#016
Pidgey
#017
Pidgeotto
#018
Pidgeot
#019
Rattata
#020
Raticate
#021
Spearow
#022
Fearow
#023
Ekans
#024
Arbok
#025
Pikachu
#026
Raichu
#027
Sandshrew
#028
Sandslash
#029
Nidoran♀
#030
Nidorina
#031
Nidoqueen
#032
Nidoran♂
#033
Nidorino
#034
Nidoking
#035
Clefairy
#036
Clefable
#037
Vulpix
#038
Ninetales
#039
Jigglypuff
from Lv. 20
#040
Wigglytuff
from Lv. 1