Move card

Rest

Stats and effect
Psychic Status
Power —
Accuracy —
PP 5
Priority 0
Effect

User sleeps for two turns, completely healing itself.

Target: User Introduced: Generation I (Kanto) Learned by 1274 Pokémon
Move properties
  • Healing — Blocked by Heal Block.
  • Snatchable — The opponent can steal it with Snatch.
Machines that teach this move
  • TM44 Red/Green (Japan), Blue (Japan), Red/Blue, Yellow, Gold/Silver, Crystal, Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon
  • TM05 Let's Go Pikachu/Eevee
  • TM21 Sword/Shield
  • TM85 Scarlet/Violet

The same move has different numbers in different games — check the number for your version before going after the machine.

Pokémon that learn this move (1274)

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The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.