Stats and effect
Water
Physical
Power
80
Accuracy
100%
PP
15
Priority
0
Effect
Has a chance to make the target flinch.
Move mechanics
- Flinch 20% chance The target may lose its turn — this only works if it has not moved yet.
Move properties
- Contact — The user touches the target, so abilities such as Static and Rough Skin and items like Rocky Helmet activate.
Machines that teach this move
- HM07 Gold/Silver, Crystal, Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Brilliant Diamond/Shining Pearl
- HM05 Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire
- TM98 Sun/Moon, Ultra Sun/Ultra Moon, Legends: Z-A
- TM25 Let's Go Pikachu/Eevee
- TR16 Sword/Shield
- TM77 Scarlet/Violet, Scarlet/Violet: The Indigo Disk
The same move has different numbers in different games — check the number for your version before going after the machine.
Pokémon that learn this move (181)
page 1 of 6The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.
#007
Squirtle
#008
Wartortle
#009
Blastoise
#054
Psyduck
#055
Golduck
#060
Poliwag
#061
Poliwhirl
#062
Poliwrath
#072
Tentacool
#073
Tentacruel
#079
Slowpoke
#080
Slowbro
#086
Seel
from Lv. 32
#087
Dewgong
from Lv. 32
#090
Shellder
#091
Cloyster
#116
Horsea
from Lv. 27
#117
Seadra
from Lv. 27
#118
Goldeen
from Lv. 35
#119
Seaking
from Lv. 37
#120
Staryu
#121
Starmie
#130
Gyarados
from Lv. 21
#131
Lapras
#134
Vaporeon
#138
Omanyte
#139
Omastar
#140
Kabuto
#141
Kabutops
#147
Dratini
#148
Dragonair
#149
Dragonite
#151
Mew
#158
Totodile
#159
Croconaw
#160
Feraligatr