Pokédex · I (Kanto)

Doduo#084

Its greatest asset is Attack — higher than 59% of species. Weak point: Sp. Def — lower than 95% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 3 weaknesses, 2 resistances and 2 full immunities. Ground and Ghost-type moves do nothing to it at all.

Shiny Doduo
Regular version
Normal Flying
Height: 1.4 m (4′07″) Weight: 39.2 kg (86.4 lbs)

Base stats

HP
35
3%
Atk
85
59%
Def
45
14%
SpA
35
8%
SpD
35
5%
Spe
75
61%
TOTAL
310
20%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: HP.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (85) is 50 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Jolly +Spe · −SpA Its Speed is higher than 61% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 7

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kanto #084 Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee
Johto #199 Gold / Silver , Crystal
Johto #204 HeartGold / SoulSilver
Hoenn #092 Ruby / Sapphire , Emerald
Hoenn #095 Omega Ruby / Alpha Sapphire
Kalos #094 X / Y
Blueberry Academy #001 Scarlet / Violet , Scarlet/Violet: The Indigo Disk

Abilities

  • Run Away Ensures success fleeing from wild battles.
  • Early Bird Makes sleep pass twice as quickly.
  • Tangled Feet Doubles evasion when confused.

Pokédex entry

A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.

Habitat: Grassland Egg Group: Flying Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (190/255) Base friendship: 70/255 Base EXP: 62

Resistances and weaknesses

Type chart →

How much damage Doduo takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Electric ×2 Ice ×2 Rock ×2
Resistant to Grass ×½ Bug ×½
Immune to Ground ×0 Ghost ×0

How it was drawn

1996–2019

The sprites come straight from the games in which Doduo appeared — one from each release.

Gen 1 1996
Doduo in Red / Blue
Red / Blue
Doduo in Yellow
Yellow
Gen 2 1999
Doduo in Gold
Gold
Doduo in Silver
Silver
Doduo in Crystal
Crystal
Gen 3 2002
Doduo in Ruby / Sapphire
Ruby / Sapphire
Doduo in Emerald
Emerald
Doduo in FireRed / LeafGreen
FireRed / LeafGreen
Gen 4 2006
Doduo in Diamond / Pearl
Diamond / Pearl
Doduo in Platinum
Platinum
Doduo in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Doduo in Black / White
Black / White
Gen 6 2013
Doduo in X / Y
X / Y
Doduo in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Doduo in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Doduo in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Doduo — large render in its regular coloring
Pokémon HOME
Doduo — large render in its shiny coloring
Pokémon HOME shiny
Doduo — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (16)

All Doduo cards →

Doduo has 16 cards in 14 sets. The oldest of them are shown below.

Offspring can come from 72 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (14)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Johto

Kalos

Kanto

Sinnoh

Below are the moves learned by leveling up. The rest (59 via TM/TR, 12 via Egg, 16 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Growl Normal Status — 100% 40
1 Peck Flying Physical 35 100% 35
5 Quick Attack Normal Physical 40 100% 30
8 Leer Normal Status — 100% 30
9 Fury Attack Normal Physical 15 85% 20
10 Rage Normal Physical 20 100% 20
14 Pluck Flying Physical 60 100% 20
15 Pursuit Dark Physical 40 100% 20
15 Wing Attack Flying Physical 60 100% 35
19 Double Hit Normal Physical 35 90% 10
21 Tri Attack Normal Special 80 100% 10
23 Agility Psychic Status — — 30
27 Uproar Normal Special 90 100% 10
30 Acupressure Normal Status — — 30
33 Swords Dance Normal Status — — 20
36 Drill Peck Flying Physical 80 100% 20
38 Jump Kick Fighting Physical 100 95% 10
39 Endeavor Normal Physical — 100% 5
40 Lunge Bug Physical 80 100% 15
43 Thrash Normal Physical 120 100% 10