Pokédex · II (Johto)

Skarmory#227

Strong point: Defense — higher than 97% of species. Its weakest point is Sp. Atk — lower than 87% of species. It does not evolve: it does not come from anything and does not change into anything. On defense it has 2 weaknesses, 8 resistances and 2 full immunities. Poison and Ground-type moves do nothing to it at all.

Shiny Skarmory
Regular version
Steel Flying
Height: 1.7 m (5′07″) Weight: 50.5 kg (111.3 lbs)

Base stats

HP
65
44%
Atk
80
52%
Def
140
97%
SpA
40
13%
SpD
70
51%
Spe
70
54%
TOTAL
465
54%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense; weak point: Sp. Atk.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (80) is 40 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
  • Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 12

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #198 Gold / Silver , Crystal
Johto #203 HeartGold / SoulSilver
Hoenn #115 Ruby / Sapphire , Emerald
Hoenn #120 Omega Ruby / Alpha Sapphire
Unova #203 Black 2 / White 2
Kalos #112 X / Y
Alola #208 Sun / Moon
Alola #270 Ultra Sun / Ultra Moon
Isle of Armor #153 Sword / Shield , Sword/Shield: The Isle of Armor
Blueberry Academy #113 Scarlet / Violet , Scarlet/Violet: The Indigo Disk
Lumiose City #216 Legends: Z-A
Pokémon Champions #227 Champions

Abilities

  • Keen Eye Prevents accuracy from being lowered.
  • Sturdy Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
  • Weak Armor Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

How players use it

Data from 574,541 ranked battles on Smogon (Gen 9 OU, 2026-09). These are not numbers from the game — they are player habits. Gen 9 OU is the most popular format with no top-down team restrictions — everything is allowed except what was deemed too strong.

Rank 53 among 309 Pokémon in use — it is on 3.04% of teams.

Abilities Sturdy 99.2%
Tera Type Dragon 43.7% Fighting 32.3% Ghost 15.7% Grass 3.4% Steel 2.2% Ground 1.1%
EV spreads Bold · 252 HP / 160 Def / 96 Spe 14% Bold · 252 Def / 176 Spe / 80 HP 11.4% Bold · 252 Def / 248 HP / 8 Spe 8.9% Hardy · 252 HP / 180 Spe / 76 Def 8.7% Bold · 252 HP / 252 Def / 4 SpD 6.9%

Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.

Pokédex entry

Its sturdy wings look heavy, but they are actually hollow and light, allowing it to fly freely in the sky.

Habitat: Rough Terrain Egg Group: Flying Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (25/255) Base friendship: 70/255 Base EXP: 163
Evolution line

Resistances and weaknesses

Type chart →

How much damage Skarmory takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Fire ×2 Electric ×2
Resistant to Grass ×¼ Bug ×¼ Normal ×½ Flying ×½ Psychic ×½ Dragon ×½ Steel ×½ Fairy ×½
Immune to Poison ×0 Ground ×0

How it was drawn

1999–2019

The sprites come straight from the games in which Skarmory appeared — one from each release.

Gen 2 1999
Skarmory in Gold
Gold
Skarmory in Silver
Silver
Skarmory in Crystal
Crystal
Gen 3 2002
Skarmory in Ruby / Sapphire
Ruby / Sapphire
Skarmory in Emerald
Emerald
Gen 4 2006
Skarmory in Diamond / Pearl
Diamond / Pearl
Skarmory in Platinum
Platinum
Skarmory in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Skarmory in Black / White
Black / White
Gen 6 2013
Skarmory in X / Y
X / Y
Skarmory in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Skarmory in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Skarmory in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Skarmory — large render in its regular coloring
Pokémon HOME
Skarmory — large render in its shiny coloring
Pokémon HOME shiny
Skarmory — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (23)

All Skarmory cards →

Skarmory has 23 cards in 20 sets. The oldest of them are shown below.

Offspring can come from 72 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (21)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Hoenn

Johto

Kalos

Kanto

Orre

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (71 via TM/TR, 14 via Egg, 26 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Leer Normal Status — 100% 30
1 Peck Flying Physical 35 100% 35
4 Sand Attack Ground Status — 100% 15
8 Fury Attack Normal Physical 15 85% 20
12 Air Cutter Flying Special 60 95% 25
12 Metal Claw Steel Physical 50 95% 35
16 Agility Psychic Status — — 30
20 Feint Normal Physical 30 100% 10
20 Wing Attack Flying Physical 60 100% 35
23 Swift Normal Special 60 — 20
24 Slash Normal Physical 70 100% 20
28 Steel Wing Steel Physical 70 90% 25
32 Autotomize Steel Status — — 15
32 Payback Dark Physical 50 100% 10
36 Drill Peck Flying Physical 80 100% 20
40 Metal Sound Steel Status — 85% 40
44 Spikes Ground Status — — 20
45 Air Slash Flying Special 75 95% 15
48 Iron Defense Steel Status — — 15
52 Brave Bird Flying Physical 120 100% 15
53 Night Slash Dark Physical 70 100% 15