Its strongest point is Defense — higher than 94% of species. On the other hand, Speed — lower than 65% of species. This is the final form of its line — it does not evolve any further. In defense it has 4 weaknesses and 5 resistances at its disposal. Watch out for the Grass type — damage from it is quadrupled.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense.
A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits specially: its Sp. Atk (115) is 55 points higher than its Attack. So the drop hits a stat the set usually does not use at all.
- Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
- Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
- Swift Swim doubles Speed in rain. Calculate Speed benchmarks with the ability active — it may change the point of a +Spe or −Spe nature.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 5
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Kanto | #139 | Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee |
|---|---|---|
| Johto | #221 | Gold / Silver , Crystal |
| Johto | #226 | HeartGold / SoulSilver |
| Alola | #228 | Ultra Sun / Ultra Moon |
| Crown Tundra | #124 | Sword / Shield , Sword/Shield: The Crown Tundra |
Abilities
- Swift Swim Doubles Speed during rain.
- Shell Armor Protects against critical hits.
- Weak Armor Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Pokédex entry
A prehistoric POKéMON that died out when its heavy shell made it impossible to catch prey.
Resistances and weaknesses
Type chart →How much damage Omastar takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1996–2019The sprites come straight from the games in which Omastar appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (13)
All Omastar cards →Omastar has 13 cards in 12 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 134 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 30 cycles, which is roughly 7,900 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (6)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Moves (86)
Full move list →Below are the moves learned by leveling up. The rest (71 via TM/TR, 23 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Bide | Normal | Physical | — | — | 10 |
| 1 | Bind | Normal | Physical | 15 | 85% | 20 |
| 1 | Constrict | Normal | Physical | 10 | 100% | 35 |
| 1 | Horn Attack | Normal | Physical | 65 | 100% | 25 |
| 1 | Rollout | Rock | Physical | 30 | 90% | 20 |
| 1 | Sand Attack | Ground | Status | — | 100% | 15 |
| 1 | Supersonic | Normal | Status | — | 55% | 20 |
| 1 | Withdraw | Water | Status | — | — | 40 |
| 15 | Water Gun | Water | Special | 40 | 100% | 25 |
| 20 | Leer | Normal | Status | — | 100% | 30 |
| 22 | Bite | Dark | Physical | 60 | 100% | 25 |
| 25 | Mud Shot | Ground | Special | 55 | 95% | 15 |
| 26 | Rock Throw | Rock | Physical | 50 | 90% | 15 |
| 30 | Ancient Power | Rock | Special | 60 | 100% | 5 |
| 35 | Brine | Water | Special | 65 | 100% | 10 |
| 37 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| 40 | Spike Cannon | Normal | Physical | 20 | 100% | 15 |
| 43 | Protect | Normal | Status | — | — | 10 |
| 48 | Tickle | Normal | Status | — | 100% | 20 |
| 49 | Rock Blast | Rock | Physical | 25 | 90% | 10 |
| 56 | Surf | Water | Special | 90 | 100% | 15 |
| 63 | Shell Smash | Normal | Status | — | — | 15 |
| 70 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| — | Crunch | Dark | Physical | 80 | 100% | 15 |