Compared with other species it is not impressive; its strongest stat is Attack. On the other hand, Sp. Def — lower than 95% of species. Its base stat total is weak: lower than 86% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. In defense it has 2 weaknesses and 4 resistances at its disposal.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: HP.
Attack and Sp. Atk share first place here, so any nature that raises one of them will do. The list of natures shows what each one does.
Which nature to choose
Attack (65) and Sp. Atk (65) are nearly equal, so neither of these two stats can be lowered for free. The price has to be paid in defense — in the weaker one, because Defense does not stop anything here anyway. Evolution does not change it, so pick it for the final form, not for these numbers.
- Lonely +Atk · −Def The boost goes into the stronger offensive stat and the drop into a defense that does not decide anything anyway.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 9
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Johto | #172 | Gold / Silver , Crystal |
|---|---|---|
| Johto | #174 | HeartGold / SoulSilver |
| Sinnoh | #132 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Unova | #235 | Black 2 / White 2 |
| Kalos | #144 | X / Y |
| Alola | #143 | Ultra Sun / Ultra Moon |
| Galar | #148 | Sword / Shield |
| Isle of Armor | #044 | Sword / Shield , Sword/Shield: The Isle of Armor |
| Hisui | #146 | Legends: Arceus |
Abilities
- Hustle Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
- Sniper Strengthens critical hits to inflict 3× damage rather than 2×.
- Moody Raises a random stat two stages and lowers another one stage after each turn.
Pokédex entry
It has superb ac curacy. The water it shoots out can strike even moving prey from more than 300 feet.
Resistances and weaknesses
Type chart →How much damage Remoraid takes when it is hit by a move of each type.
How it was drawn
1999–2019The sprites come straight from the games in which Remoraid appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (11)
All Remoraid cards →Remoraid has 11 cards in 10 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 139 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (42)
All locations →The first 40 of 42 locations. The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Galar
Hoenn
Johto
Kalos
Kanto
Orre
Sinnoh
Unova
Moves (73)
Full move list →Below are the moves learned by leveling up. The rest (55 via TM/TR, 15 via Egg, 21 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Bubble | Water | Special | 40 | 100% | 30 |
| 1 | Helping Hand | Normal | Status | — | — | 20 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 6 | Acid Spray | Poison | Special | 40 | 100% | 20 |
| 8 | Focus Energy | Normal | Status | — | — | 30 |
| 11 | Charge Beam | Electric | Special | 50 | 90% | 10 |
| 12 | Psybeam | Psychic | Special | 65 | 100% | 20 |
| 16 | Aurora Beam | Ice | Special | 65 | 100% | 20 |
| 18 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 20 | Bubble Beam | Water | Special | 65 | 100% | 20 |
| 24 | Lock On | Normal | Status | — | — | 5 |
| 25 | Ice Beam | Ice | Special | 90 | 100% | 10 |
| 28 | Bullet Seed | Grass | Physical | 25 | 100% | 30 |
| 30 | Signal Beam | Bug | Special | 75 | 100% | 15 |
| 34 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| 40 | Soak | Water | Status | — | 100% | 20 |
| 43 | Hyper Beam | Normal | Special | 150 | 90% | 5 |