Pokédex · I (Kanto)

Voltorb#100

Its strongest point is Speed — higher than 84% of species. On the other hand, Attack — lower than 97% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. In defense it has 1 weakness and 3 resistances at its disposal.

Shiny Voltorb
Regular version
Electric
Height: 0.5 m (1′08″) Weight: 10.4 kg (22.9 lbs)

Base stats

HP
40
7%
Atk
30
3%
Def
50
21%
SpA
55
34%
SpD
55
29%
Spe
100
84%
TOTAL
330
26%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Speed; weak point: Attack.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (55) is 25 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Timid +Spe · −Atk Its Speed is higher than 84% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Modest +SpA · −Atk If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 8

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kanto #100 Red/Green (Japan) , Blue (Japan) , Red / Blue , Yellow , FireRed / LeafGreen , Let's Go Pikachu / Eevee
Johto #120 Gold / Silver , Crystal
Johto #121 HeartGold / SoulSilver
Hoenn #084 Ruby / Sapphire , Emerald
Hoenn #087 Omega Ruby / Alpha Sapphire
Kalos #072 X / Y
Hisui #192 Legends: Arceus
Paldea #207 Scarlet / Violet

Abilities

  • Soundproof Protects against sound-based moves.
  • Static Has a 30% chance of paralyzing attacking Pokémon on contact.
  • Aftermath Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Pokédex entry

Usually found in power plants. Easily mistaken for a POKé BALL, they have zapped many people.

Habitat: Urban Egg Group: Mineral Gender: Genderless Catch difficulty: easy (190/255) Base friendship: 70/255 Base EXP: 66

Resistances and weaknesses

Type chart →

How much damage Voltorb takes when it is hit by a move of each type.

Weak to Ground ×2
Resistant to Electric ×½ Flying ×½ Steel ×½

How it was drawn

1996–2019

The sprites come straight from the games in which Voltorb appeared — one from each release.

Gen 1 1996
Voltorb in Red / Blue
Red / Blue
Voltorb in Yellow
Yellow
Gen 2 1999
Voltorb in Gold
Gold
Voltorb in Silver
Silver
Voltorb in Crystal
Crystal
Gen 3 2002
Voltorb in Ruby / Sapphire
Ruby / Sapphire
Voltorb in Emerald
Emerald
Voltorb in FireRed / LeafGreen
FireRed / LeafGreen
Gen 4 2006
Voltorb in Diamond / Pearl
Diamond / Pearl
Voltorb in Platinum
Platinum
Voltorb in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Voltorb in Black / White
Black / White
Gen 6 2013
Voltorb in X / Y
X / Y
Voltorb in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Voltorb in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Voltorb in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Voltorb — large render in its regular coloring
Pokémon HOME
Voltorb — large render in its shiny coloring
Pokémon HOME shiny
Voltorb — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (29)

All Voltorb cards →

Voltorb has 29 cards in 27 sets. The oldest of them are shown below.

This species is genderless, so its only possible partner is Ditto.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (8)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Johto

Kanto

Orre

Sinnoh

Below are the moves learned by leveling up. The rest (55 via TM/TR, 2 via Egg, 19 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Charge Electric Status — — 20
1 Tackle Normal Physical 40 100% 35
4 Thunder Shock Electric Special 40 100% 30
6 Eerie Impulse Electric Status — 100% 15
6 Sonic Boom Normal Special — 90% 20
9 Spark Electric Physical 65 100% 20
11 Rollout Rock Physical 30 90% 20
13 Screech Normal Status — 85% 40
16 Charge Beam Electric Special 50 90% 10
20 Swift Normal Special 60 — 20
22 Electro Ball Electric Special — 100% 10
26 Self Destruct Normal Physical 200 100% 5
29 Light Screen Psychic Status — — 30
31 Thunderbolt Electric Special 90 100% 15
34 Magnet Rise Electric Status — — 10
37 Discharge Electric Special 80 100% 15
41 Explosion Normal Physical 250 100% 5
46 Gyro Ball Steel Physical — 100% 5
50 Mirror Coat Psychic Special — 100% 20