Move index
There are 833 moves and nobody remembers them all — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Malignant Chain | Poison | Special | 100 | 100% | 5 |
| Mat Block Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. | Fighting | Status | — | — | 10 |
| Matcha Gotcha | Grass | Special | 80 | 90% | 15 |
| Me First Uses the target’s move against it before it attacks, with power increased by half. | Normal | Status | — | — | 20 |
| Mean Look Prevents the target from leaving battle. | Normal | Status | — | — | 5 |
| Meditate Raises the user’s Attack by one stage. | Psychic | Status | — | — | 40 |
| Mega Drain Drains half the damage inflicted to heal the user. | Grass | Special | 40 | 100% | 15 |
| Mega Kick Inflicts regular damage with no additional effect. | Normal | Physical | 120 | 75% | 5 |
| Mega Punch Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 85% | 20 |
| Megahorn Inflicts regular damage with no additional effect. | Bug | Physical | 120 | 85% | 10 |
| Memento Lowers the target’s Attack and Special Attack by two stages. User faints. | Dark | Status | — | 100% | 10 |
| Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | Steel | Physical | — | 100% | 10 |
| Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 50 | 95% | 35 |
| Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Status | — | 85% | 40 |
| Meteor Assault User foregoes its next turn to recharge. | Fighting | Physical | 150 | 100% | 5 |
| Meteor Beam Inflicts regular damage with no additional effect. | Rock | Special | 120 | 90% | 10 |
| Meteor Mash Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 90 | 90% | 10 |
| Metronome Randomly selects and uses any move in the game. | Normal | Status | — | — | 10 |
| Mighty Cleave | Rock | Physical | 95 | 100% | 5 |
| Milk Drink Heals the user by half its max HP. | Normal | Status | — | — | 5 |
| Mimic Copies the target’s last used move. | Normal | Status | — | — | 10 |
| Mind Blown Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | Fire | Special | 150 | 100% | 5 |
| Mind Reader Ensures that the user’s next move will hit the target. | Normal | Status | — | — | 5 |
| Minimize Raises the user’s evasion by two stages. | Normal | Status | — | — | 10 |
| Miracle Eye Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark. | Psychic | Status | — | — | 40 |
| Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Special | — | 100% | 20 |
| Mirror Move Uses the target’s last used move. | Status | — | — | 20 | |
| Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Special | 65 | 85% | 10 |
| Mist Protects the user’s stats from being changed by enemy moves. | Ice | Status | — | — | 30 |
| Mist Ball Has a chance to lower the target’s Special Attack by one stage. | Psychic | Special | 95 | 100% | 5 |
| Misty Explosion Inflicts regular damage with no additional effect. | Fairy | Special | 100 | 100% | 5 |
| Misty Terrain For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | Fairy | Status | — | — | 10 |
| Moonblast Has a chance to lower the target’s Special Attack by one stage. | Fairy | Special | 95 | 100% | 15 |
| Moongeist Beam Cannot be disrupted by abilities. | Ghost | Special | 100 | 100% | 5 |
| Moonlight Heals the user by half its max HP. Affected by weather. | Fairy | Status | — | — | 5 |
| Morning Sun Heals the user by half its max HP. Affected by weather. | Normal | Status | — | — | 5 |
| Mortal Spin | Poison | Physical | 30 | 100% | 15 |
| Mountain Gale | Ice | Physical | 100 | 85% | 10 |
| Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 65 | 85% | 10 |
| Mud Shot Has a chance to lower the target’s Speed by one stage. | Ground | Special | 55 | 95% | 15 |
| Mud Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 20 | 100% | 10 |
| Mud Sport Halves all Electric-type damage. | Ground | Status | — | — | 15 |
| Muddy Water Has a chance to lower the target’s accuracy by one stage. | Water | Special | 90 | 85% | 10 |
| Multi Attack If the user is holding a appropriate plate or drive, the damage inflicted will match it. | Normal | Physical | 120 | 100% | 10 |
| Mystical Fire Has a chance to lower the target’s Special Attack by one stage. | Fire | Special | 75 | 100% | 10 |
| Mystical Power | Psychic | Special | 70 | 90% | 10 |
| Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Status | — | — | 20 |
| Natural Gift Power and type depend on the held berry. | Normal | Physical | — | 100% | 15 |
| Nature Power Uses a move which depends upon the terrain. | Normal | Status | — | — | 20 |
| Natures Madness Inflicts damage equal to half the target’s HP. | Fairy | Special | — | 90% | 10 |
| Needle Arm Has a chance to make the target flinch. | Grass | Physical | 60 | 100% | 15 |
| Night Daze Has a chance to lower the target’s accuracy by one stage. | Dark | Special | 85 | 95% | 10 |
| Night Shade Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
| Night Slash Has an increased chance for a critical hit. | Dark | Physical | 70 | 100% | 15 |
| Nightmare Target loses 1/4 its max HP every turn as long as it’s asleep. | Ghost | Status | — | 100% | 15 |
| No Retreat Hits twice in one turn, with a chance to make the target flinch. | Fighting | Status | — | — | 5 |
| Noble Roar Lowers the target’s Attack and Special Attack by one stage. | Normal | Status | — | 100% | 30 |
| Nuzzle Has a chance to paralyze the target. | Electric | Physical | 20 | 100% | 20 |
| Oblivion Wing Drains 75% of the damage inflicted to heal the user. | Special | 80 | 100% | 10 | |
| Obstruct | Dark | Status | — | 100% | 10 |