Move index
There are 32 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Anchor Shot Traps the target. | Steel | Physical | 80 | 100% | 20 |
| Autotomize Raises the user’s Speed by two stages and halves the user’s weight. | Steel | Status | — | — | 15 |
| Bullet Punch Inflicts regular damage with no additional effect. | Steel | Physical | 40 | 100% | 30 |
| Doom Desire Hits the target two turns later. | Steel | Special | 140 | 100% | 5 |
| Double Iron Bash Hits twice in one turn. | Steel | Physical | 60 | 100% | 5 |
| Flash Cannon Has a chance to lower the target’s Special Defense by one stage. | Steel | Special | 80 | 100% | 10 |
| Gear Grind Hits twice in one turn. | Steel | Physical | 50 | 85% | 15 |
| Gear Up Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage. | Steel | Status | — | — | 20 |
| Gigaton Hammer | Steel | Physical | 160 | 100% | 5 |
| Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Physical | — | 100% | 5 |
| Hard Press | Steel | Physical | — | 100% | 10 |
| Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120. | Steel | Physical | — | 100% | 10 |
| Iron Defense Raises the user’s Defense by two stages. | Steel | Status | — | — | 15 |
| Iron Head Has a chance to make the target flinch. | Steel | Physical | 80 | 100% | 15 |
| Iron Tail Has a chance to lower the target’s Defense by one stage. | Steel | Physical | 100 | 75% | 15 |
| Kings Shield Blocks damaging attacks and lowers attacking Pokémon’s Attack by two stages on contact. Switches Aegislash to Shield Forme. | Steel | Status | — | — | 10 |
| Magnet Bomb Never misses. | Steel | Physical | 60 | — | 20 |
| Make It Rain | Steel | Special | 120 | 100% | 5 |
| Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | Steel | Physical | — | 100% | 10 |
| Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 50 | 95% | 35 |
| Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Status | — | 85% | 40 |
| Meteor Mash Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 90 | 90% | 10 |
| Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Special | 65 | 85% | 10 |
| Shelter | Steel | Status | — | — | 10 |
| Shift Gear Raises the user’s Attack by one stage and its Speed by two stages. | Steel | Status | — | — | 10 |
| Smart Strike Never misses. | Steel | Physical | 70 | — | 10 |
| Spin Out | Steel | Physical | 100 | 100% | 5 |
| Steel Beam Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | Steel | Special | 140 | 95% | 5 |
| Steel Roller Inflicts regular damage with no additional effect. | Steel | Physical | 130 | 100% | 5 |
| Steel Wing Has a chance to raise the user’s Defense by one stage. | Steel | Physical | 70 | 90% | 25 |
| Sunsteel Strike Cannot be disrupted by abilities. | Steel | Physical | 100 | 100% | 5 |
| Tachyon Cutter | Steel | Special | 50 | — | 10 |