What you fight with

Moves

Move index

There are 32 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 32 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Anchor Shot Traps the target. Steel Physical 80 100% 20
Autotomize Raises the user’s Speed by two stages and halves the user’s weight. Steel Status — — 15
Bullet Punch Inflicts regular damage with no additional effect. Steel Physical 40 100% 30
Doom Desire Hits the target two turns later. Steel Special 140 100% 5
Double Iron Bash Hits twice in one turn. Steel Physical 60 100% 5
Flash Cannon Has a chance to lower the target’s Special Defense by one stage. Steel Special 80 100% 10
Gear Grind Hits twice in one turn. Steel Physical 50 85% 15
Gear Up Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage. Steel Status — — 20
Gigaton Hammer Steel Physical 160 100% 5
Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. Steel Physical — 100% 5
Hard Press Steel Physical — 100% 10
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120. Steel Physical — 100% 10
Iron Defense Raises the user’s Defense by two stages. Steel Status — — 15
Iron Head Has a chance to make the target flinch. Steel Physical 80 100% 15
Iron Tail Has a chance to lower the target’s Defense by one stage. Steel Physical 100 75% 15
Kings Shield Blocks damaging attacks and lowers attacking Pokémon’s Attack by two stages on contact. Switches Aegislash to Shield Forme. Steel Status — — 10
Magnet Bomb Never misses. Steel Physical 60 — 20
Make It Rain Steel Special 120 100% 5
Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. Steel Physical — 100% 10
Metal Claw Has a chance to raise the user’s Attack by one stage. Steel Physical 50 95% 35
Metal Sound Lowers the target’s Special Defense by two stages. Steel Status — 85% 40
Meteor Mash Has a chance to raise the user’s Attack by one stage. Steel Physical 90 90% 10
Mirror Shot Has a chance to lower the target’s accuracy by one stage. Steel Special 65 85% 10
Shelter Steel Status — — 10
Shift Gear Raises the user’s Attack by one stage and its Speed by two stages. Steel Status — — 10
Smart Strike Never misses. Steel Physical 70 — 10
Spin Out Steel Physical 100 100% 5
Steel Beam Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. Steel Special 140 95% 5
Steel Roller Inflicts regular damage with no additional effect. Steel Physical 130 100% 5
Steel Wing Has a chance to raise the user’s Defense by one stage. Steel Physical 70 90% 25
Sunsteel Strike Cannot be disrupted by abilities. Steel Physical 100 100% 5
Tachyon Cutter Steel Special 50 — 10