What you fight with

Moves

Move index

There are 42 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 42 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Aura Wheel Electric Physical 110 100% 10
Bolt Beak Electric Physical 85 100% 10
Bolt Strike Has a chance to paralyze the target. Electric Physical 130 85% 5
Buzzy Buzz Inflicts regular damage with no additional effect. Electric Special 60 100% 20
Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. Electric Status — — 20
Charge Beam Has a chance to raise the user’s Special Attack by one stage. Electric Special 50 90% 10
Discharge Has a chance to paralyze the target. Electric Special 80 100% 15
Double Shock Electric Physical 120 100% 5
Eerie Impulse Lowers the target’s Special Attack by two stages. Electric Status — 100% 15
Electric Terrain For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. Electric Status — — 10
Electrify Changes the target’s move’s type to Electric if it hasn’t moved yet this turn. Electric Status — — 20
Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. Electric Special — 100% 10
Electro Drift Electric Special 100 100% 5
Electro Shot Electric Special 130 100% 10
Electroweb Lowers the target’s Speed by one stage. Electric Special 55 95% 15
Fusion Bolt With Fusion Flare, inflicts double damage. Electric Physical 100 100% 5
Ion Deluge Changes all Normal moves to Electric moves for the rest of the turn. Electric Status — — 25
Magnet Rise User is immune to Ground moves and effects for five turns. Electric Status — — 10
Magnetic Flux Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. Electric Status — — 20
Nuzzle Has a chance to paralyze the target. Electric Physical 20 100% 20
Overdrive Electric Special 80 100% 10
Parabolic Charge Heals the user for half the total damage dealt to all targets. Electric Special 65 100% 20
Plasma Fists After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. Electric Physical 100 100% 15
Rising Voltage Inflicts regular damage with no additional effect. Electric Special 70 100% 20
Shock Wave Never misses. Electric Special 60 — 20
Spark Has a chance to paralyze the target. Electric Physical 65 100% 20
Supercell Slam Electric Physical 100 95% 15
Thunder Has a chance to paralyze the target. Electric Special 110 70% 10
Thunder Cage Inflicts regular damage with no additional effect. Electric Special 80 90% 15
Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. Electric Physical 65 95% 15
Thunder Punch Has a chance to paralyze the target. Electric Physical 75 100% 15
Thunder Shock Has a chance to paralyze the target. Electric Special 40 100% 30
Thunder Wave Paralyzes the target. Electric Status — 90% 20
Thunderbolt Has a chance to paralyze the target. Electric Special 90 100% 15
Thunderclap Electric Special 70 100% 5
Volt Switch User must switch out after attacking. Electric Special 70 100% 20
Volt Tackle User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target. Electric Physical 120 100% 15
Wild Charge User receives 1/4 the damage it inflicts in recoil. Electric Physical 90 100% 15
Wildbolt Storm Electric Special 100 80% 10
Zap Cannon Has a chance to paralyze the target. Electric Special 120 50% 5
Zing Zap Has a chance to make the target flinch. Electric Physical 80 100% 10
Zippy Zap Inflicts regular damage with no additional effect. Electric Physical 80 100% 10