What you fight with

Moves

Move index

There are 833 moves and nobody remembers them all — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status 833 moves · page 9 of 14
Move and effect Type Cat. Power Acc. PP
Octazooka Has a chance to lower the target’s accuracy by one stage. Water Special 65 85% 10
Octolock Fighting Status — 100% 15
Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. Normal Status — — 40
Ominous Wind Has a chance to raise all of the user’s stats by one stage. Ghost Special 60 100% 5
Order Up Dragon Physical 80 100% 10
Origin Pulse Inflicts regular damage with no additional effect. Water Special 110 85% 10
Outrage Hits every turn for 2-3 turns, then confuses the user. Dragon Physical 120 100% 10
Overdrive Electric Special 80 100% 10
Overheat Lowers the user’s Special Attack by two stages after inflicting damage. Fire Special 130 90% 5
Pain Split Sets the user’s and targets’s HP to the average of their current HP. Normal Status — — 20
Parabolic Charge Heals the user for half the total damage dealt to all targets. Electric Special 65 100% 20
Parting Shot Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. Dark Status — 100% 20
Pay Day Scatters money on the ground worth five times the user’s level. Normal Physical 40 100% 20
Payback Power is doubled if the target has already moved this turn. Dark Physical 50 100% 10
Peck Inflicts regular damage with no additional effect. Flying Physical 35 100% 35
Perish Song User and target both faint after three turns. Normal Status — — 5
Petal Blizzard Inflicts regular damage. Grass Physical 90 100% 15
Petal Dance Hits every turn for 2-3 turns, then confuses the user. Grass Special 120 100% 10
Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. Ghost Physical 90 100% 10
Photon Geyser Inflicts regular damage with no additional effect. Psychic Special 100 100% 5
Pin Missile Hits 2-5 times in one turn. Bug Physical 25 95% 20
Plasma Fists After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. Electric Physical 100 100% 15
Play Nice Lowers the target’s Attack by one stage. Normal Status — — 20
Play Rough Has a chance to lower the target’s Attack by one stage. Fairy Physical 90 90% 10
Pluck If target has a berry, inflicts double damage and uses the berry. Flying Physical 60 100% 20
Poison Fang Has a chance to badly poison the target. Poison Physical 50 100% 15
Poison Gas Poisons the target. Poison Status — 90% 40
Poison Jab Has a chance to poison the target. Poison Physical 80 100% 20
Poison Powder Poisons the target. Poison Status — 75% 35
Poison Sting Has a chance to poison the target. Poison Physical 15 100% 35
Poison Tail Has an increased chance for a critical hit and a chance to poison the target. Poison Physical 50 100% 25
Pollen Puff Damages opponents, but heals allies for 50% of their max HP. Bug Special 90 100% 15
Poltergeist Inflicts regular damage with no additional effect. Ghost Physical 110 90% 5
Population Bomb Normal Physical 20 90% 10
Pounce Bug Physical 50 100% 20
Pound Inflicts regular damage with no additional effect. Normal Physical 40 100% 35
Powder Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move. Bug Status — 100% 20
Powder Snow Has a chance to freeze the target. Ice Special 40 100% 25
Power Gem Inflicts regular damage with no additional effect. Rock Special 80 100% 20
Power Shift Normal Status — — 10
Power Split Averages Attack and Special Attack with the target. Psychic Status — — 10
Power Swap User swaps Attack and Special Attack changes with the target. Psychic Status — — 10
Power Trick User swaps Attack and Defense. Psychic Status — — 10
Power Trip Power is higher the more the user’s stats have been raised, to a maximum of 31×. Dark Physical 20 100% 10
Power Up Punch Raises the user’s Attack by one stage after inflicting damage. Fighting Physical 40 100% 20
Power Whip Inflicts regular damage with no additional effect. Grass Physical 120 85% 10
Precipice Blades Inflicts regular damage with no additional effect. Ground Physical 120 85% 10
Present Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. Normal Physical — 90% 15
Prismatic Laser User foregoes its next turn to recharge. Psychic Special 160 100% 10
Protect Prevents any moves from hitting the user this turn. Normal Status — — 10
Psybeam Has a chance to confuse the target. Psychic Special 65 100% 20
Psyblade Psychic Physical 80 100% 15
Psych Up Discards the user’s stat changes and copies the target’s. Normal Status — — 10
Psychic Has a chance to lower the target’s Special Defense by one stage. Psychic Special 90 100% 10
Psychic Fangs Destroys Reflect and Light Screen. Psychic Physical 85 100% 10
Psychic Noise Psychic Special 75 100% 10
Psychic Terrain Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. Psychic Status — — 10
Psycho Boost Lowers the user’s Special Attack by two stages after inflicting damage. Psychic Special 140 90% 5
Psycho Cut Has an increased chance for a critical hit. Psychic Physical 70 100% 20
Psycho Shift Transfers the user’s major status effect to the target. Psychic Status — 100% 10