What you fight with

Moves

Move index

There are 231 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 231 moves · page 1 of 4
Move and effect Type Cat. Power Acc. PP
Absorb Drains half the damage inflicted to heal the user. Grass Special 20 100% 25
Acid Has a chance to lower the target’s Special Defense by one stage. Poison Special 40 100% 30
Acid Spray Lowers the target’s Special Defense by two stages. Poison Special 40 100% 20
Aeroblast Has an increased chance for a critical hit. Flying Special 100 95% 5
Air Cutter Has an increased chance for a critical hit. Flying Special 60 95% 25
Air Slash Has a chance to make the target flinch. Flying Special 75 95% 15
Alluring Voice Fairy Special 80 100% 10
Ancient Power Has a chance to raise all of the user’s stats by one stage. Rock Special 60 100% 5
Apple Acid Grass Special 80 100% 10
Armor Cannon Fire Special 120 100% 5
Astral Barrage Inflicts regular damage with no additional effect. Ghost Special 120 100% 5
Aura Sphere Never misses. Fighting Special 80 — 20
Aurora Beam Has a chance to lower the target’s Attack by one stage. Ice Special 65 100% 20
Baddy Bad Inflicts regular damage with no additional effect. Dark Special 80 95% 15
Belch Can only be used after the user has eaten a berry. Poison Special 120 90% 10
Bitter Malice Ghost Special 75 100% 10
Blast Burn User foregoes its next turn to recharge. Fire Special 150 90% 5
Bleakwind Storm Flying Special 100 80% 10
Blizzard Has a chance to freeze the target. Ice Special 110 70% 5
Blood Moon Normal Special 140 100% 5
Blue Flare Has a chance to burn the target. Fire Special 130 85% 5
Boomburst Inflicts regular damage. Normal Special 140 100% 10
Bouncy Bubble Inflicts regular damage with no additional effect. Water Special 60 100% 20
Brine Has double power against Pokémon that have less than half their max HP remaining. Water Special 65 100% 10
Bubble Has a chance to lower the target’s Speed by one stage. Water Special 40 100% 30
Bubble Beam Has a chance to lower the target’s Speed by one stage. Water Special 65 100% 20
Bug Buzz Has a chance to lower the target’s Special Defense by one stage. Bug Special 90 100% 10
Burn Up Removes the user’s Fire type after inflicting damage. Fire Special 130 100% 5
Burning Jealousy Inflicts regular damage with no additional effect. Fire Special 70 100% 5
Buzzy Buzz Inflicts regular damage with no additional effect. Electric Special 60 100% 20
Charge Beam Has a chance to raise the user’s Special Attack by one stage. Electric Special 50 90% 10
Chatter Has a higher chance to confuse the target when the recorded sound is louder. Flying Special 65 100% 20
Chilling Water Water Special 50 100% 20
Chloroblast Grass Special 150 95% 5
Clanging Scales Lowers the user’s Defense by one stage after inflicting damage. Dragon Special 110 100% 5
Clear Smog Removes all of the target’s stat modifiers. Poison Special 50 — 15
Confusion Has a chance to confuse the target. Psychic Special 50 100% 25
Core Enforcer Nullifies the target’s ability if it moves earlier. Dragon Special 100 100% 10
Dark Pulse Has a chance to make the target flinch. Dark Special 80 100% 15
Dazzling Gleam Inflicts regular damage with no additional effect. Fairy Special 80 100% 10
Disarming Voice Never misses. Fairy Special 40 — 15
Discharge Has a chance to paralyze the target. Electric Special 80 100% 15
Doom Desire Hits the target two turns later. Steel Special 140 100% 5
Draco Meteor Lowers the user’s Special Attack by two stages after inflicting damage. Dragon Special 130 90% 5
Dragon Breath Has a chance to paralyze the target. Dragon Special 60 100% 20
Dragon Energy Inflicts regular damage with no additional effect. Dragon Special 150 100% 5
Dragon Pulse Inflicts regular damage with no additional effect. Dragon Special 85 100% 10
Dragon Rage Inflicts 40 points of damage. Dragon Special — 100% 10
Draining Kiss Drains 75% of the damage inflicted to heal the user. Fairy Special 50 100% 10
Dream Eater Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. Psychic Special 100 100% 15
Dynamax Cannon The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. Dragon Special 100 100% 5
Earth Power Has a chance to lower the target’s Special Defense by one stage. Ground Special 90 100% 10
Echoed Voice Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. Normal Special 40 100% 15
Eerie Spell Inflicts regular damage with no additional effect. Psychic Special 80 100% 5
Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. Electric Special — 100% 10
Electro Drift Electric Special 100 100% 5
Electro Shot Electric Special 130 100% 10
Electroweb Lowers the target’s Speed by one stage. Electric Special 55 95% 15
Ember Has a chance to burn the target. Fire Special 40 100% 25
Energy Ball Has a chance to lower the target’s Special Defense by one stage. Grass Special 90 100% 10