Drains half the damage inflicted to heal the user.
- Draining 50% of damage dealt This much HP is restored to the Pokémon that used the move.
- Healing — Blocked by Heal Block.
Some moves had different values in earlier games. Below you can see what changed and from which game the value you see now applies.
| Game | Property | Before |
|---|---|---|
| Diamond/ |
PP | 10 |
| Let's Go Pikachu/ |
Power | 40 |
| Let's Go Pikachu/ |
PP | 15 |
| Sword/ |
Power | 75 |
| Sword/ |
PP | 10 |
- Power 40 now
- PP 15 now
Each row is one change in one game. The Property column says what changed, Before shows the value that applied before that game, and Now is the value today. In Sword/Shield, “PP” was 10; it is now 15.
- TM21 Red/Green (Japan), Blue (Japan), Red/Blue, Yellow
- TM53 Let's Go Pikachu/Eevee
The same move has different numbers in different games — check the number for your version before going after the machine.
Pokémon that learn this move (102)
page 1 of 3The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.