What you fight with

Moves

Move index

There are 27 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 27 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Breaking Swipe Lowers the target’s Attack by one stage after inflicting damage. Dragon Physical 60 100% 15
Clanging Scales Lowers the user’s Defense by one stage after inflicting damage. Dragon Special 110 100% 5
Clangorous Soul Dragon Status — 100% 5
Core Enforcer Nullifies the target’s ability if it moves earlier. Dragon Special 100 100% 10
Draco Meteor Lowers the user’s Special Attack by two stages after inflicting damage. Dragon Special 130 90% 5
Dragon Breath Has a chance to paralyze the target. Dragon Special 60 100% 20
Dragon Cheer Dragon Status — — 15
Dragon Claw Inflicts regular damage with no additional effect. Dragon Physical 80 100% 15
Dragon Dance Raises the user’s Attack and Speed by one stage. Dragon Status — — 20
Dragon Darts Dragon Physical 50 100% 10
Dragon Energy Inflicts regular damage with no additional effect. Dragon Special 150 100% 5
Dragon Hammer Inflicts regular damage with no additional effect. Dragon Physical 90 100% 15
Dragon Pulse Inflicts regular damage with no additional effect. Dragon Special 85 100% 10
Dragon Rage Inflicts 40 points of damage. Dragon Special — 100% 10
Dragon Rush Has a chance to make the target flinch. Dragon Physical 100 75% 10
Dragon Tail Ends wild battles. Forces trainers to switch Pokémon. Dragon Physical 60 90% 10
Dual Chop Hits twice in one turn. Dragon Physical 40 90% 15
Dynamax Cannon The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. Dragon Special 100 100% 5
Eternabeam User foregoes its next turn to recharge. Dragon Special 160 90% 5
Fickle Beam Dragon Special 80 100% 5
Glaive Rush Dragon Physical 120 100% 5
Order Up Dragon Physical 80 100% 10
Outrage Hits every turn for 2-3 turns, then confuses the user. Dragon Physical 120 100% 10
Roar Of Time User foregoes its next turn to recharge. Dragon Special 150 90% 5
Scale Shot Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. Dragon Physical 25 90% 20
Spacial Rend Has an increased chance for a critical hit. Dragon Special 100 95% 5
Twister Has a chance to make the target flinch. Dragon Special 40 100% 20