What you fight with

Moves

Move index

There are 833 moves and nobody remembers them all — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status 833 moves · page 5 of 14
Move and effect Type Cat. Power Acc. PP
Fissure Causes a one-hit KO. Ground Physical — 30% 5
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. Normal Physical — 100% 15
Flame Burst Deals splash damage to Pokémon next to the target. Fire Special 70 100% 15
Flame Charge Inflicts regular damage. Raises the user’s Speed by one stage. Fire Physical 50 100% 20
Flame Wheel Has a chance to burn the target. Lets frozen Pokémon thaw themselves. Fire Physical 60 100% 25
Flamethrower Has a chance to burn the target. Fire Special 90 100% 15
Flare Blitz User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. Fire Physical 120 100% 15
Flash Lowers the target’s accuracy by one stage. Normal Status — 100% 20
Flash Cannon Has a chance to lower the target’s Special Defense by one stage. Steel Special 80 100% 10
Flatter Raises the target’s Special Attack by one stage and confuses the target. Dark Status — 100% 15
Fleur Cannon Lowers the user’s Special Attack by two stages after inflicting damage. Fairy Special 130 90% 5
Fling Throws held item at the target; power depends on the item. Dark Physical — 100% 10
Flip Turn Inflicts regular damage with no additional effect. Water Physical 60 100% 20
Floaty Fall Inflicts regular damage with no additional effect. Flying Physical 90 95% 15
Floral Healing Heals the target for ½ its max HP, or ⅔ on Grassy Terrain. Fairy Status — — 10
Flower Shield Raises the Defense of all Grass Pokémon in battle. Fairy Status — — 10
Flower Trick Grass Physical 70 — 10
Fly User flies high into the air, dodging all attacks, and hits next turn. Flying Physical 90 95% 15
Flying Press Deals both Fighting and Flying-type damage. Fighting Physical 100 95% 10
Focus Blast Has a chance to lower the target’s Special Defense by one stage. Fighting Special 120 70% 5
Focus Energy Increases the user’s chance to score a critical hit. Normal Status — — 30
Focus Punch If the user takes damage before attacking, the attack is canceled. Fighting Physical 150 100% 20
Follow Me Redirects the target’s single-target effects to the user for this turn. Normal Status — — 20
Force Palm Has a chance to paralyze the target. Fighting Physical 60 100% 10
Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. Normal Status — — 40
Forests Curse Adds Grass to the target’s types. Grass Status — 100% 20
Foul Play Calculates damage with the target’s attacking stat. Dark Physical 95 100% 15
Freeze Dry Super-effective against Water. Ice Special 70 100% 20
Freeze Shock Requires a turn to charge before attacking. Has a chance to paralyze the target. Ice Physical 140 90% 5
Freezing Glare Inflicts regular damage with no additional effect. Psychic Special 90 100% 10
Freezy Frost Inflicts regular damage with no additional effect. Ice Special 100 90% 10
Frenzy Plant User foregoes its next turn to recharge. Grass Special 150 90% 5
Frost Breath Always scores a critical hit. Ice Special 60 90% 10
Frustration Power increases as happiness decreases, up to a maximum of 102. Normal Physical — 100% 20
Fury Attack Hits 2-5 times in one turn. Normal Physical 15 85% 20
Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns. Bug Physical 40 95% 20
Fury Swipes Hits 2-5 times in one turn. Normal Physical 18 80% 15
Fusion Bolt With Fusion Flare, inflicts double damage. Electric Physical 100 100% 5
Fusion Flare With Fusion Bolt, inflicts double damage. Fire Special 100 100% 5
Future Sight Hits the target two turns later. Psychic Special 120 100% 10
Gastro Acid Nullifies target’s ability until it leaves battle. Poison Status — 100% 10
Gear Grind Hits twice in one turn. Steel Physical 50 85% 15
Gear Up Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage. Steel Status — — 20
Geomancy Takes one turn to charge, then raises the user’s Special Attack, Special Defense, and Speed by two stages. Fairy Status — — 10
Giga Drain Drains half the damage inflicted to heal the user. Grass Special 75 100% 10
Giga Impact User foregoes its next turn to recharge. Normal Physical 150 90% 5
Gigaton Hammer Steel Physical 160 100% 5
Glacial Lance Inflicts regular damage with no additional effect. Ice Physical 120 100% 5
Glaciate Lowers the target’s Speed by one stage. Ice Special 65 95% 10
Glaive Rush Dragon Physical 120 100% 5
Glare Paralyzes the target. Normal Status — 100% 30
Glitzy Glow Inflicts regular damage with no additional effect. Psychic Special 80 95% 15
Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power. Grass Special — 100% 20
Grass Pledge With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. Grass Special 80 100% 10
Grass Whistle Puts the target to sleep. Grass Status — 55% 15
Grassy Glide Inflicts regular damage with no additional effect. Grass Physical 55 100% 20
Grassy Terrain For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. Grass Status — — 10
Grav Apple Lowers the target’s Defense by one stage after inflicting damage. Grass Physical 80 100% 10
Gravity Disables moves and immunities that involve flying or levitating for five turns. Psychic Status — — 5
Growl Lowers the target’s Attack by one stage. Normal Status — 100% 40