Move index
There are 833 moves and nobody remembers them all — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bleakwind Storm | Special | 100 | 80% | 10 | |
| Blizzard Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| Block Prevents the target from leaving battle. | Normal | Status | — | — | 5 |
| Blood Moon | Normal | Special | 140 | 100% | 5 |
| Blue Flare Has a chance to burn the target. | Fire | Special | 130 | 85% | 5 |
| Body Press | Fighting | Physical | 80 | 100% | 10 |
| Body Slam Has a chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| Bolt Beak | Electric | Physical | 85 | 100% | 10 |
| Bolt Strike Has a chance to paralyze the target. | Electric | Physical | 130 | 85% | 5 |
| Bone Club Has a chance to make the target flinch. | Ground | Physical | 65 | 85% | 20 |
| Bone Rush Hits 2-5 times in one turn. | Ground | Physical | 25 | 90% | 10 |
| Bonemerang Hits twice in one turn. | Ground | Physical | 50 | 90% | 10 |
| Boomburst Inflicts regular damage. | Normal | Special | 140 | 100% | 10 |
| Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Physical | 85 | 85% | 5 | |
| Bouncy Bubble Inflicts regular damage with no additional effect. | Water | Special | 60 | 100% | 20 |
| Branch Poke Inflicts regular damage with no additional effect. | Grass | Physical | 40 | 100% | 40 |
| Brave Bird User receives 1/3 the damage inflicted in recoil. | Physical | 120 | 100% | 15 | |
| Breaking Swipe Lowers the target’s Attack by one stage after inflicting damage. | Dragon | Physical | 60 | 100% | 15 |
| Brick Break Destroys Reflect and Light Screen. | Fighting | Physical | 75 | 100% | 15 |
| Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Special | 65 | 100% | 10 |
| Brutal Swing Inflicts regular damage with no additional effect. | Dark | Physical | 60 | 100% | 20 |
| Bubble Has a chance to lower the target’s Speed by one stage. | Water | Special | 40 | 100% | 30 |
| Bubble Beam Has a chance to lower the target’s Speed by one stage. | Water | Special | 65 | 100% | 20 |
| Bug Bite If target has a berry, inflicts double damage and uses the berry. | Bug | Physical | 60 | 100% | 20 |
| Bug Buzz Has a chance to lower the target’s Special Defense by one stage. | Bug | Special | 90 | 100% | 10 |
| Bulk Up Raises the user’s Attack and Defense by one stage. | Fighting | Status | — | — | 20 |
| Bulldoze Has a chance to lower the target’s Speed by one stage. | Ground | Physical | 60 | 100% | 20 |
| Bullet Punch Inflicts regular damage with no additional effect. | Steel | Physical | 40 | 100% | 30 |
| Bullet Seed Hits 2-5 times in one turn. | Grass | Physical | 25 | 100% | 30 |
| Burn Up Removes the user’s Fire type after inflicting damage. | Fire | Special | 130 | 100% | 5 |
| Burning Bulwark | Fire | Status | — | — | 10 |
| Burning Jealousy Inflicts regular damage with no additional effect. | Fire | Special | 70 | 100% | 5 |
| Buzzy Buzz Inflicts regular damage with no additional effect. | Electric | Special | 60 | 100% | 20 |
| Calm Mind Raises the user’s Special Attack and Special Defense by one stage. | Psychic | Status | — | — | 20 |
| Camouflage User’s type changes to match the terrain. | Normal | Status | — | — | 20 |
| Captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender. | Normal | Status | — | 100% | 20 |
| Ceaseless Edge | Dark | Physical | 65 | 90% | 15 |
| Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Status | — | — | 20 |
| Charge Beam Has a chance to raise the user’s Special Attack by one stage. | Electric | Special | 50 | 90% | 10 |
| Charm Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Chatter Has a higher chance to confuse the target when the recorded sound is louder. | Special | 65 | 100% | 20 | |
| Chilling Water | Water | Special | 50 | 100% | 20 |
| Chilly Reception | Ice | Status | — | — | 10 |
| Chip Away Ignores the target’s stat modifiers. | Normal | Physical | 70 | 100% | 20 |
| Chloroblast | Grass | Special | 150 | 95% | 5 |
| Circle Throw Ends wild battles. Forces trainers to switch Pokémon. | Fighting | Physical | 60 | 90% | 10 |
| Clamp Prevents the target from fleeing and inflicts damage for 2-5 turns. | Water | Physical | 35 | 85% | 15 |
| Clanging Scales Lowers the user’s Defense by one stage after inflicting damage. | Dragon | Special | 110 | 100% | 5 |
| Clangorous Soul | Dragon | Status | — | 100% | 5 |
| Clear Smog Removes all of the target’s stat modifiers. | Poison | Special | 50 | — | 15 |
| Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Physical | 120 | 100% | 5 |
| Coaching Inflicts regular damage with no additional effect. | Fighting | Status | — | — | 10 |
| Coil Raises the user’s Attack, Defense, and accuracy by one stage each. | Poison | Status | — | — | 20 |
| Collision Course | Fighting | Physical | 100 | 100% | 5 |
| Comet Punch Hits 2-5 times in one turn. | Normal | Physical | 18 | 85% | 15 |
| Comeuppance | Dark | Physical | 1 | 100% | 10 |
| Confide Lowers the target’s Special Attack by one stage. | Normal | Status | — | — | 20 |
| Confuse Ray Confuses the target. | Ghost | Status | — | 100% | 10 |
| Confusion Has a chance to confuse the target. | Psychic | Special | 50 | 100% | 25 |
| Constrict Has a chance to lower the target’s Speed by one stage. | Normal | Physical | 10 | 100% | 35 |