Move index
There are 833 moves and nobody remembers them all — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Surging Strikes Inflicts regular damage with no additional effect. | Water | Physical | 25 | 100% | 5 |
| Swagger Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| Swallow Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | Normal | Status | — | — | 10 |
| Sweet Kiss Confuses the target. | Fairy | Status | — | 75% | 10 |
| Sweet Scent Lowers the target’s evasion by one stage. | Normal | Status | — | 100% | 20 |
| Swift Never misses. | Normal | Special | 60 | — | 20 |
| Switcheroo User and target swap items. | Dark | Status | — | 100% | 10 |
| Swords Dance Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| Synchronoise Hits any Pokémon that shares a type with the user. | Psychic | Special | 120 | 100% | 10 |
| Synthesis Heals the user by half its max HP. Affected by weather. | Grass | Status | — | — | 5 |
| Syrup Bomb | Grass | Special | 60 | 85% | 10 |
| Tachyon Cutter | Steel | Special | 50 | — | 10 |
| Tackle Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| Tail Glow Raises the user’s Special Attack by three stages. | Bug | Status | — | — | 20 |
| Tail Slap Hits 2-5 times in one turn. | Normal | Physical | 25 | 85% | 10 |
| Tail Whip Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| Tailwind For three turns, friendly Pokémon have doubled Speed. | Status | — | — | 15 | |
| Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| Take Heart | Psychic | Status | — | — | 10 |
| Tar Shot | Rock | Status | — | 100% | 15 |
| Taunt For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
| Tearful Look Lowers the target’s Attack and Special Attack by one stage. | Normal | Status | — | — | 20 |
| Teatime | Normal | Status | — | — | 10 |
| Techno Blast If the user is holding a appropriate plate or drive, the damage inflicted will match it. | Normal | Special | 120 | 100% | 5 |
| Teeter Dance Confuses the target. | Normal | Status | — | 100% | 20 |
| Telekinesis Moves have 100% accuracy against the target for three turns. | Psychic | Status | — | — | 15 |
| Teleport Immediately ends wild battles. No effect otherwise. | Psychic | Status | — | — | 20 |
| Temper Flare | Fire | Physical | 75 | 100% | 10 |
| Tera Blast | Normal | Special | 80 | 100% | 10 |
| Tera Starstorm | Normal | Special | 120 | 100% | 5 |
| Terrain Pulse Inflicts regular damage with no additional effect. | Normal | Special | 50 | 100% | 10 |
| Thief Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Thousand Arrows Grounds the target, and hits even Flying-type or levitating Pokémon. | Ground | Physical | 90 | 100% | 10 |
| Thousand Waves Prevents the target from leaving battle. | Ground | Physical | 90 | 100% | 10 |
| Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Physical | 120 | 100% | 10 |
| Throat Chop Prevents the target from using sound-based moves for two turns. | Dark | Physical | 80 | 100% | 15 |
| Thunder Has a chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Thunder Cage Inflicts regular damage with no additional effect. | Electric | Special | 80 | 90% | 15 |
| Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Physical | 65 | 95% | 15 |
| Thunder Punch Has a chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| Thunder Shock Has a chance to paralyze the target. | Electric | Special | 40 | 100% | 30 |
| Thunder Wave Paralyzes the target. | Electric | Status | — | 90% | 20 |
| Thunderbolt Has a chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| Thunderclap | Electric | Special | 70 | 100% | 5 |
| Thunderous Kick Inflicts regular damage with no additional effect. | Fighting | Physical | 90 | 100% | 10 |
| Tickle Lowers the target’s Attack and Defense by one stage. | Normal | Status | — | 100% | 20 |
| Tidy Up | Normal | Status | — | — | 10 |
| Topsy Turvy Inverts the target’s stat modifiers. | Dark | Status | — | — | 20 |
| Torch Song | Fire | Special | 80 | 100% | 10 |
| Torment Prevents the target from using the same move twice in a row. | Dark | Status | — | 100% | 15 |
| Toxic Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| Toxic Spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | Poison | Status | — | — | 20 |
| Toxic Thread Poisons the target and lowers its Speed by one stage. | Poison | Status | — | 100% | 20 |
| Trailblaze | Grass | Physical | 50 | 100% | 20 |
| Transform User becomes a copy of the target until it leaves battle. | Normal | Status | — | — | 10 |
| Tri Attack Has a chance to burn, freeze, or paralyze the target. | Normal | Special | 80 | 100% | 10 |
| Trick User and target swap items. | Psychic | Status | — | 100% | 10 |
| Trick Or Treat Adds Ghost to the target’s types. | Ghost | Status | — | 100% | 20 |
| Trick Room For five turns, slower Pokémon will act before faster Pokémon. | Psychic | Status | — | — | 5 |
| Triple Arrows | Fighting | Physical | 90 | 100% | 10 |