Move card

Thunder

Stats and effect
Electric Special
Power 110
Accuracy 70%
PP 10
Priority 0
Effect

Has a chance to paralyze the target.

Target: Selected target Introduced: Generation I (Kanto) Effect chance: 30% Learned by 314 Pokémon
Changes between games

Some moves had different values in earlier games. Below you can see what changed and from which game the value you see now applies.

Changes to move values between game releases.
Game Prop­erty Before
X/Y Power 120
  • Power 110 now

Each row is one change in one game. The Property column says what changed, Before shows the value that applied before that game, and Now is the value today. In X/Y, “Power” was 120; it is now 110.

Machines that teach this move
  • TM25 Red/Green (Japan), Blue (Japan), Red/Blue, Yellow, Gold/Silver, Crystal, Ruby/Sapphire, Colosseum, FireRed/LeafGreen, Emerald, XD: Gale of Darkness, Diamond/Pearl, Platinum, HeartGold/SoulSilver, Black/White, Black 2/White 2, X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon
  • TM38 Let's Go Pikachu/Eevee
  • TR09 Sword/Shield
  • TM166 Scarlet/Violet, Scarlet/Violet: The Indigo Disk
  • TM106 Legends: Z-A

The same move has different numbers in different games — check the number for your version before going after the machine.

Pokémon that learn this move (314)

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The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.