Pokédex · II (Johto)

Hitmontop#237

Its greatest asset is Sp. Def — higher than 92% of species. Weak point: Sp. Atk — lower than 92% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 3 weaknesses and 3 resistances.

Hitmontop
Shiny version
Fighting
Height: 1.4 m (4′07″) Weight: 48.0 kg (105.8 lbs)

Base stats

HP
50
19%
Atk
95
70%
Def
95
78%
SpA
35
8%
SpD
110
92%
Spe
70
54%
TOTAL
455
51%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: Sp. Atk.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (95) is 60 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
  • Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 4

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #146 Gold / Silver , Crystal
Johto #148 HeartGold / SoulSilver
Galar #110 Sword / Shield
Blueberry Academy #095 Scarlet / Violet , Scarlet/Violet: The Indigo Disk

Abilities

  • Intimidate Lowers opponents' Attack one stage upon entering battle.
  • Technician Strengthens moves of 60 base power or less to 1.5× their power.
  • Steadfast Raises Speed one stage upon flinching.

How players use it

Data from 574,541 ranked battles on Smogon (Gen 9 OU, 2026-09). These are not numbers from the game — they are player habits. Gen 9 OU is the most popular format with no top-down team restrictions — everything is allowed except what was deemed too strong.

Rank 217 among 309 Pokémon in use — it is on 0.05% of teams.

Tera Type Ghost 57.9% Steel 31.6% Ice 9.3%
EV spreads Adamant · 252 Atk / 248 HP / 8 SpD 51.7% Adamant · 252 HP / 252 Atk / 4 SpD 38.2% Adamant · 252 Atk / 252 Spe / 4 HP 8.4%

Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.

Pokédex entry

If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.

Habitat: Urban Egg Group: Human-Like Gender: 100% ♂ / 0% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 159

Resistances and weaknesses

Type chart →

How much damage Hitmontop takes when it is hit by a move of each type.

Weak to Flying ×2 Psychic ×2 Fairy ×2
Resistant to Bug ×½ Rock ×½ Dark ×½

How it was drawn

1999–2019

The sprites come straight from the games in which Hitmontop appeared — one from each release.

Gen 2 1999
Hitmontop in Gold
Gold
Hitmontop in Silver
Silver
Hitmontop in Crystal
Crystal
Gen 3 2002
Hitmontop in Ruby / Sapphire
Ruby / Sapphire
Hitmontop in Emerald
Emerald
Gen 4 2006
Hitmontop in Diamond / Pearl
Diamond / Pearl
Hitmontop in Platinum
Platinum
Hitmontop in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Hitmontop in Black / White
Black / White
Gen 6 2013
Hitmontop in X / Y
X / Y
Hitmontop in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Hitmontop in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Hitmontop in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Hitmontop — large render in its regular coloring
Pokémon HOME
Hitmontop — large render in its shiny coloring
Pokémon HOME shiny
Hitmontop — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (9)

All Hitmontop cards →

Hitmontop has 9 cards in 8 sets. The oldest of them are shown below.

Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (13)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Orre

Below are the moves learned by leveling up. The rest (67 via TM/TR, 7 via Egg, 28 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Fake Out Normal Physical 40 100% 10
1 Feint Normal Physical 30 100% 10
1 Focus Energy Normal Status — — 30
1 Helping Hand Normal Status — — 20
1 Pursuit Dark Physical 40 100% 20
1 Rolling Kick Fighting Physical 60 85% 15
1 Tackle Normal Physical 40 100% 35
4 Quick Attack Normal Physical 40 100% 30
8 Gyro Ball Steel Physical — 100% 5
12 Detect Fighting Status — — 5
16 Rapid Spin Normal Physical 50 100% 40
16 Revenge Fighting Physical 60 100% 10
21 Quick Guard Fighting Status — — 15
21 Wide Guard Rock Status — — 10
24 Sucker Punch Dark Physical 70 100% 5
28 Agility Psychic Status — — 30
32 Dig Ground Physical 80 100% 10
33 Triple Kick Fighting Physical 10 90% 10
36 Close Combat Fighting Physical 120 100% 5
40 Counter Fighting Physical — 100% 20
44 Endeavor Normal Physical — 100% 5