Its greatest asset is Sp. Def — higher than 92% of species. Weak point: Sp. Atk — lower than 92% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 3 weaknesses and 3 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: Sp. Atk.
A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (95) is 60 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
- Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 4
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Johto | #146 | Gold / Silver , Crystal |
|---|---|---|
| Johto | #148 | HeartGold / SoulSilver |
| Galar | #110 | Sword / Shield |
| Blueberry Academy | #095 | Scarlet / Violet , Scarlet/Violet: The Indigo Disk |
Abilities
- Intimidate Lowers opponents' Attack one stage upon entering battle.
- Technician Strengthens moves of 60 base power or less to 1.5× their power.
- Steadfast Raises Speed one stage upon flinching.
How players use it
Data from 574,541 ranked battles on Smogon (Gen 9 OU, 2026-09). These are not numbers from the game — they are player habits. Gen 9 OU is the most popular format with no top-down team restrictions — everything is allowed except what was deemed too strong.
Rank 217 among 309 Pokémon in use — it is on 0.05% of teams.
Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.
Pokédex entry
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
Resistances and weaknesses
Type chart →How much damage Hitmontop takes when it is hit by a move of each type.
How it was drawn
1999–2019The sprites come straight from the games in which Hitmontop appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (9)
All Hitmontop cards →Hitmontop has 9 cards in 8 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (13)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Orre
Moves (89)
Full move list →Below are the moves learned by leveling up. The rest (67 via TM/TR, 7 via Egg, 28 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Fake Out | Normal | Physical | 40 | 100% | 10 |
| 1 | Feint | Normal | Physical | 30 | 100% | 10 |
| 1 | Focus Energy | Normal | Status | — | — | 30 |
| 1 | Helping Hand | Normal | Status | — | — | 20 |
| 1 | Pursuit | Dark | Physical | 40 | 100% | 20 |
| 1 | Rolling Kick | Fighting | Physical | 60 | 85% | 15 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 4 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 8 | Gyro Ball | Steel | Physical | — | 100% | 5 |
| 12 | Detect | Fighting | Status | — | — | 5 |
| 16 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
| 16 | Revenge | Fighting | Physical | 60 | 100% | 10 |
| 21 | Quick Guard | Fighting | Status | — | — | 15 |
| 21 | Wide Guard | Rock | Status | — | — | 10 |
| 24 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| 28 | Agility | Psychic | Status | — | — | 30 |
| 32 | Dig | Ground | Physical | 80 | 100% | 10 |
| 33 | Triple Kick | Fighting | Physical | 10 | 90% | 10 |
| 36 | Close Combat | Fighting | Physical | 120 | 100% | 5 |
| 40 | Counter | Fighting | Physical | — | 100% | 20 |
| 44 | Endeavor | Normal | Physical | — | 100% | 5 |