Pokédex · II (Johto)

Natu#177

Its greatest asset is Sp. Atk — higher than 55% of species. Weak point: HP — lower than 93% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 5 weaknesses, 3 resistances and 1 full immunity. Ground-type moves do nothing to it at all.

Shiny Natu
Regular version
Psychic Flying
Height: 0.2 m (0′08″) Weight: 2.0 kg (4.4 lbs)

Base stats

HP
40
7%
Atk
50
17%
Def
45
14%
SpA
70
55%
SpD
45
15%
Spe
70
54%
TOTAL
320
23%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: HP.

Sp. Atk and Speed share first place here, so any nature that raises one of them will do. The list of natures shows what each one does.

Which nature to choose

It hits specially: its Sp. Atk (70) is 20 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
  • Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #159 Gold / Silver , Crystal
Johto #161 HeartGold / SoulSilver
Hoenn #162 Ruby / Sapphire , Emerald
Hoenn #169 Omega Ruby / Alpha Sapphire
Alola #252 Ultra Sun / Ultra Moon
Galar #092 Sword / Shield

Abilities

  • Synchronize Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
  • Early Bird Makes sleep pass twice as quickly.
  • Magic Bounce Reflects most non-damaging moves back at their user.

Pokédex entry

Because its wings aren't yet fully grown, it has to hop to get around. It is always star­ ing at something.

Habitat: Forest Egg Group: Flying Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (190/255) Base friendship: 70/255 Base EXP: 64

Resistances and weaknesses

Type chart →

How much damage Natu takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Electric ×2 Ice ×2 Rock ×2 Ghost ×2 Dark ×2
Resistant to Fighting ×¼ Grass ×½ Psychic ×½
Immune to Ground ×0

How it was drawn

1999–2019

The sprites come straight from the games in which Natu appeared — one from each release.

Gen 2 1999
Natu in Gold
Gold
Natu in Silver
Silver
Natu in Crystal
Crystal
Gen 3 2002
Natu in Ruby / Sapphire
Ruby / Sapphire
Natu in Emerald
Emerald
Gen 4 2006
Natu in Diamond / Pearl
Diamond / Pearl
Natu in Platinum
Platinum
Natu in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Natu in Black / White
Black / White
Gen 6 2013
Natu in X / Y
X / Y
Natu in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Natu in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Natu in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Natu — large render in its regular coloring
Pokémon HOME
Natu — large render in its shiny coloring
Pokémon HOME shiny
Natu — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (13)

All Natu cards →

Natu has 13 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 72 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (21)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Hoenn

Johto

Kanto

Orre

Sinnoh

Below are the moves learned by leveling up. The rest (62 via TM/TR, 15 via Egg, 32 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Leer Normal Status — 100% 30
1 Peck Flying Physical 35 100% 35
5 Stored Power Psychic Special 20 100% 10
10 Teleport Psychic Status — — 20
12 Lucky Chant Normal Status — — 30
15 Confuse Ray Ghost Status — 100% 10
20 Night Shade Ghost Special — 100% 15
20 Ominous Wind Ghost Special 60 100% 5
26 Psycho Shift Psychic Status — 100% 10
30 Power Swap Psychic Status — — 10
35 Guard Swap Psychic Status — — 10
35 Psychic Psychic Special 90 100% 10
36 Miracle Eye Psychic Status — — 40
40 Wish Normal Status — — 10
45 Future Sight Psychic Special 120 100% 10
50 Me First Normal Status — — 20