Pokédex · IV (Sinnoh)

Mime Jr.#439

Its strongest point is Sp. Def — higher than 77% of species. On the other hand, HP — among the lowest in the entire Pokédex. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. In defense it has 3 weaknesses, 2 resistances and 1 full immunity at its disposal. Dragon-type moves do nothing to it at all. It cannot breed — it has no Egg Group, so you will not get it from breeding.

Shiny Mime Jr.
Regular version
Psychic Fairy
Height: 0.6 m (2′00″) Weight: 13.0 kg (28.7 lbs)

Base stats

HP
20
0%
Atk
25
2%
Def
45
14%
SpA
70
55%
SpD
90
77%
Spe
60
40%
TOTAL
310
20%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: HP.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (70) is 45 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
  • Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 7

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Sinnoh #094 Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl
Kalos #113 X / Y
Alola #059 Ultra Sun / Ultra Moon
Galar #364 Sword / Shield
Crown Tundra #010 Sword / Shield , Sword/Shield: The Crown Tundra
Hisui #076 Legends: Arceus
Hyperspace #108 Legends: Z-A , Legends: Z-A: Mega Dimension

Abilities

  • Soundproof Protects against sound-based moves.
  • Filter Decreases damage taken from super-effective moves by 1/4.
  • Technician Strengthens moves of 60 base power or less to 1.5× their power.

Pokédex entry

It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

Egg Group: Undiscovered Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (145/255) Base friendship: 70/255 Base EXP: 62

Resistances and weaknesses

Type chart →

How much damage Mime Jr. takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Poison ×2 Ghost ×2 Steel ×2
Resistant to Fighting ×¼ Psychic ×½
Immune to Dragon ×0

How it was drawn

2006–2019

The sprites come straight from the games in which Mime Jr. appeared — one from each release.

Gen 4 2006
Mime Jr. in Diamond / Pearl
Diamond / Pearl
Mime Jr. in Platinum
Platinum
Mime Jr. in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Mime Jr. in Black / White
Black / White
Gen 6 2013
Mime Jr. in X / Y
X / Y
Mime Jr. in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Mime Jr. in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Mime Jr. in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Mime Jr. — large render in its regular coloring
Pokémon HOME
Mime Jr. — large render in its shiny coloring
Pokémon HOME shiny
Mime Jr. — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (4)

All Mime Jr. cards →

Mime Jr. has 4 cards in 4 sets. The oldest of them are shown below.

Mime Jr. does not breed. You cannot get an Egg from it — this is how the games treat almost all Legendary and Mythical species.

Where to catch it (21)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Kalos

Sinnoh

Below are the moves learned by leveling up. The rest (67 via TM/TR, 17 via Egg, 22 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Barrier Psychic Status — — 20
1 Confusion Psychic Special 50 100% 25
1 Copycat Normal Status — — 20
1 Pound Normal Physical 40 100% 35
1 Tickle Normal Status — 100% 20
4 Baton Pass Normal Status — — 40
6 Hypnosis Psychic Status — 60% 20
8 Encore Normal Status — 100% 5
8 Meditate Psychic Status — — 40
11 Double Slap Normal Physical 15 85% 10
11 Iron Defense Steel Status — — 15
16 Role Play Psychic Status — — 10
18 Zen Headbutt Psychic Physical 80 90% 15
20 Protect Normal Status — — 10
24 Recycle Normal Status — — 10
25 Mimic Normal Status — — 10
28 Psybeam Psychic Special 65 100% 20
29 Substitute Normal Status — — 10
34 Psychic Psychic Special 90 100% 10
36 Light Screen Psychic Status — — 30
36 Reflect Psychic Status — — 20
36 Safeguard Normal Status — — 25
36 Trick Psychic Status — 100% 10
40 Sucker Punch Dark Physical 70 100% 5
43 Calm Mind Psychic Status — — 20
44 Dazzling Gleam Fairy Special 80 100% 10
52 Teeter Dance Normal Status — 100% 20