Among other species it looks pale; its highest stat is HP. Its weakest point is Speed — among the lowest in the entire Pokédex. Taken together these numbers say little in its favor: below 98% of the Pokédex. This is not the final form yet — it evolves once more, and the line branches into 2 mutually exclusive forms, so the numbers above describe this stage, not what it will end up as. On defense it has 1 weakness, 4 resistances and 1 full immunity. Watch out for the Grass type — damage from it is quadrupled. Very easy to catch, often with the first Poké Ball.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Speed.
Attack and Defense share first place here, so any nature that raises one of them will do. The list of natures shows what each one does.
Which nature to choose
It hits physically: its Attack (45) is 20 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
- Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 8
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Johto | #056 | Gold / Silver , Crystal , HeartGold / SoulSilver |
|---|---|---|
| Sinnoh | #117 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
| Pokémon Conquest | #018 | — |
| Kalos | #017 | X / Y |
| Galar | #100 | Sword / Shield |
| Isle of Armor | #058 | Sword / Shield , Sword/Shield: The Isle of Armor |
| Paldea | #053 | Scarlet / Violet |
| Kitakami | #005 | Scarlet / Violet , Scarlet/Violet: The Teal Mask |
Abilities
- Damp Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
- Water Absorb Absorbs water moves, healing for 1/4 max HP.
- Unaware Ignores other Pokémon's stat modifiers for damage and accuracy calculation.
Pokédex entry
This POKéMON lives in cold water. It will leave the water to search for food when it gets cold outside.
Resistances and weaknesses
Type chart →How much damage Wooper takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1999–2019The sprites come straight from the games in which Wooper appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (11)
All Wooper cards →Wooper has 11 cards in 11 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 362 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (24)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Hoenn
Johto
Kalos
Kanto
Orre
Sinnoh
Moves (92)
Full move list →Below are the moves learned by leveling up. The rest (74 via TM/TR, 18 via Egg, 24 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | Normal | Status | — | 100% | 30 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Rain Dance | Water | Status | — | — | 5 |
| 5 | Mud Sport | Ground | Status | — | — | 15 |
| 8 | Mud Shot | Ground | Special | 55 | 95% | 15 |
| 12 | Haze | Ice | Status | — | — | 30 |
| 12 | Mist | Ice | Status | — | — | 30 |
| 16 | Slam | Normal | Physical | 80 | 75% | 20 |
| 19 | Mud Bomb | Ground | Special | 65 | 85% | 10 |
| 21 | Yawn | Normal | Status | — | — | 10 |
| 24 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 28 | Muddy Water | Water | Special | 90 | 85% | 10 |
| 32 | Amnesia | Psychic | Status | — | — | 20 |
| 36 | Toxic | Poison | Status | — | 90% | 10 |
| 40 | Earthquake | Ground | Physical | 100 | 100% | 10 |