Pokédex · III (Hoenn)

Makuhita#296

Strong point: HP — higher than 59% of species. Its weakest point is Sp. Atk — among the lowest in the entire Pokédex. Taken together these numbers say little in its favor: below 97% of the Pokédex. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 3 weaknesses and 3 resistances.

Shiny Makuhita
Regular version
Fighting
Height: 1.0 m (3′03″) Weight: 86.4 kg (190.5 lbs)

Base stats

HP
72
59%
Atk
60
28%
Def
30
2%
SpA
20
1%
SpD
30
2%
Spe
25
4%
TOTAL
237
3%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Atk.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (60) is 40 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Guts raises Attack by 50% when the Pokémon has a status condition, so a nature that raises Attack scales with this ability. Without a status condition there is no extra multiplier.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #048 Ruby / Sapphire , Emerald
Hoenn #049 Omega Ruby / Alpha Sapphire
Kalos #095 X / Y
Alola #056 Sun / Moon
Alola #068 Ultra Sun / Ultra Moon
Paldea #116 Scarlet / Violet

Abilities

  • Thick Fat Halves damage from fire and ice moves.
  • Guts Increases Attack to 1.5× with a major status ailment.
  • Sheer Force Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Pokédex entry

MAKUHITA is tenacious - it will keep getting up and attacking its foe however many times it is knocked down. Every time it gets back up, this POKéMON stores more energy in its body for evolving.

Habitat: Mountain Egg Group: Human-Like Gender: 75% ♂ / 25% ♀ Catch difficulty: easy (180/255) Base friendship: 70/255 Base EXP: 47

Resistances and weaknesses

Type chart →

How much damage Makuhita takes when it is hit by a move of each type.

Weak to Flying ×2 Psychic ×2 Fairy ×2
Resistant to Bug ×½ Rock ×½ Dark ×½

How it was drawn

2002–2019

The sprites come straight from the games in which Makuhita appeared — one from each release.

Gen 3 2002
Makuhita in Ruby / Sapphire
Ruby / Sapphire
Makuhita in Emerald
Emerald
Gen 4 2006
Makuhita in Diamond / Pearl
Diamond / Pearl
Makuhita in Platinum
Platinum
Makuhita in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Makuhita in Black / White
Black / White
Gen 6 2013
Makuhita in X / Y
X / Y
Makuhita in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Makuhita in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Makuhita in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Makuhita — large render in its regular coloring
Pokémon HOME
Makuhita — large render in its shiny coloring
Pokémon HOME shiny
Makuhita — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (13)

All Makuhita cards →

Makuhita has 13 cards in 11 sets. The oldest of them are shown below.

Offspring can come from 69 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (22)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Hoenn

Johto

Kanto

Orre

Sinnoh

Below are the moves learned by leveling up. The rest (69 via TM/TR, 14 via Egg, 27 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Focus Energy Normal Status — — 30
1 Tackle Normal Physical 40 100% 35
4 Sand Attack Ground Status — 100% 15
7 Arm Thrust Fighting Physical 15 100% 20
10 Fake Out Normal Physical 40 100% 10
13 Force Palm Fighting Physical 60 100% 10
16 Whirlwind Normal Status — — 20
19 Knock Off Dark Physical 65 100% 20
22 Bulk Up Fighting Status — — 20
22 Vital Throw Fighting Physical 70 — 10
25 Belly Drum Normal Status — — 10
28 Detect Fighting Status — — 5
28 Smelling Salts Normal Physical 70 100% 10
31 Seismic Toss Fighting Physical — 100% 20
34 Focus Punch Fighting Physical 150 100% 20
34 Wake Up Slap Fighting Physical 70 100% 10
37 Endure Normal Status — — 10
40 Close Combat Fighting Physical 120 100% 5
43 Reversal Fighting Physical — 100% 15
46 Heavy Slam Steel Physical — 100% 10