Pokédex · II (Johto)

Togetic#176

Strong point: Sp. Def — higher than 89% of species. Its weakest point is Speed — lower than 83% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 5 weaknesses, 4 resistances and 2 full immunities. Ground and Dragon-type moves do nothing to it at all.

Shiny Togetic
Regular version
Fairy Flying
Height: 0.6 m (2′00″) Weight: 3.2 kg (7.1 lbs)

Base stats

HP
55
27%
Atk
40
8%
Def
85
68%
SpA
80
64%
SpD
105
89%
Spe
40
17%
TOTAL
405
38%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: Attack.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (80) is 40 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
  • Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 4

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #047 Gold / Silver , Crystal , HeartGold / SoulSilver
Sinnoh #174 Platinum
Galar #258 Sword / Shield
Hisui #128 Legends: Arceus

Abilities

  • Hustle Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
  • Serene Grace Doubles the chance of moves' extra effects occurring.
  • Super Luck Raises moves' critical hit rates one stage.

Pokédex entry

They say that it will appear before kindhearted, car­ ing people and shower them with happiness.

Habitat: Forest Egg Group: Flying Egg Group: Fairy Gender: 87.5% ♂ / 12.5% ♀ Catch difficulty: medium (75/255) Base friendship: 70/255 Base EXP: 142

Resistances and weaknesses

Type chart →

How much damage Togetic takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Electric ×2 Ice ×2 Poison ×2 Rock ×2 Steel ×2
Resistant to Fighting ×¼ Bug ×¼ Grass ×½ Dark ×½
Immune to Ground ×0 Dragon ×0

How it was drawn

1999–2019

The sprites come straight from the games in which Togetic appeared — one from each release.

Gen 2 1999
Togetic in Gold
Gold
Togetic in Silver
Silver
Togetic in Crystal
Crystal
Gen 3 2002
Togetic in Ruby / Sapphire
Ruby / Sapphire
Togetic in Emerald
Emerald
Gen 4 2006
Togetic in Diamond / Pearl
Diamond / Pearl
Togetic in Platinum
Platinum
Togetic in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Togetic in Black / White
Black / White
Gen 6 2013
Togetic in X / Y
X / Y
Togetic in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Togetic in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Togetic in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Togetic — large render in its regular coloring
Pokémon HOME
Togetic — large render in its shiny coloring
Pokémon HOME shiny
Togetic — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (8)

All Togetic cards →

Togetic has 8 cards in 8 sets. The oldest of them are shown below.

Offspring can come from 130 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 10 cycles, which is roughly 2,800 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (7)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Orre

Below are the moves learned by leveling up. The rest (87 via TM/TR, 48 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Growl Normal Status — 100% 40
1 Life Dew Water Status — — 10
1 Magical Leaf Grass Special 60 — 20
1 Pound Normal Physical 40 100% 35
1 Sweet Kiss Fairy Status — 75% 10
1 Tackle Normal Physical 40 100% 35
6 Fairy Wind Fairy Special 40 100% 30
11 Draining Kiss Fairy Special 50 100% 10
12 Charm Fairy Status — 100% 20
16 Ancient Power Rock Special 60 100% 5
17 Encore Normal Status — 100% 5
18 Calm Mind Psychic Status — — 20
20 Yawn Normal Status — — 10
24 Metronome Normal Status — — 10
25 Air Slash Flying Special 75 95% 15
25 Baby Doll Eyes Fairy Status — 100% 30
25 Bestow Normal Status — — 15
28 After You Normal Status — — 15
32 Double Edge Normal Physical 120 100% 15
34 Extrasensory Psychic Special 80 100% 20
36 Safeguard Normal Status — — 25
40 Follow Me Normal Status — — 20
43 Moonblast Fairy Special 95 100% 15
44 Baton Pass Normal Status — — 40
48 Last Resort Normal Physical 140 100% 5
52 Wish Normal Status — — 10
— Air Cutter Flying Special 60 95% 25