Everything Helioptile can learn, split by learn method: what comes with leveling up, what from a machine and what only from an Egg, from a parent that already knows the move. Order and availability differ between generations — choose a game below to see the moveset exactly as it is there. The same move may appear in two sections at once, because in one game it is learned by leveling up and in another from a machine; the counter 63 counts distinct moves, not rows.
Level up 14 Learned on its own upon reaching a level
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Mud Slap | Ground | Special | 20 | 100% | 10 |
| 1 | Tail Whip | Normal | Status | — | 100% | 30 |
| 4 | Pound | Normal | Physical | 40 | 100% | 35 |
| 8 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 12 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 16 | Charge | Electric | Status | — | — | 20 |
| 20 | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| 22 | Razor Wind | Normal | Special | 80 | 100% | 10 |
| 24 | Volt Switch | Electric | Special | 70 | 100% | 20 |
| 28 | Parabolic Charge | Electric | Special | 65 | 100% | 20 |
| 32 | Thunder Wave | Electric | Status | — | 90% | 20 |
| 36 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| 40 | Electrify | Electric | Status | — | — | 20 |
| 44 | Thunder | Electric | Special | 110 | 70% | 10 |
TM/TR 46 Taught with a Technical Machine
The machine number comes from the most recent game in which this Pokémon learns the move — in older games the same machine may have a different number. Choose a game above to see the numbers used in that game.
| Machine | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TR12 | Agility | Psychic | Status | — | — | 30 |
| TR83 | Ally Switch | Psychic | Status | — | — | 15 |
| TM31 | Attract | Normal | Status | — | 100% | 15 |
| TM81 | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| TM57 | Charge Beam | Electric | Special | 50 | 90% | 10 |
| TM100 | Confide | Normal | Status | — | — | 20 |
| HM01 | Cut | Normal | Physical | 50 | 95% | 30 |
| TR58 | Dark Pulse | Dark | Special | 80 | 100% | 15 |
| TM15 | Dig | Ground | Physical | 80 | 100% | 10 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM82 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| TM90 | Electric Terrain | Electric | Status | — | — | 10 |
| TR80 | Electro Ball | Electric | Special | — | 100% | 10 |
| TM82 | Electroweb | Electric | Special | 55 | 95% | 15 |
| TR26 | Endure | Normal | Status | — | — | 10 |
| TM39 | Facade | Normal | Physical | 70 | 100% | 20 |
| TM70 | Flash | Normal | Status | — | 100% | 20 |
| TM21 | Frustration | Normal | Physical | — | 100% | 20 |
| TR77 | Grass Knot | Grass | Special | — | 100% | 20 |
| TM10 | Hidden Power | Normal | Special | 60 | 100% | 15 |
| TR31 | Iron Tail | Steel | Physical | 100 | 75% | 15 |
| TM17 | Light Screen | Psychic | Status | — | — | 30 |
| TM75 | Low Sweep | Fighting | Physical | 65 | 100% | 20 |
| TM25 | Protect | Normal | Status | — | — | 10 |
| TM77 | Psych Up | Normal | Status | — | — | 10 |
| TM33 | Rain Dance | Water | Status | — | — | 5 |
| TM21 | Rest | Psychic | Status | — | — | 5 |
| TM27 | Return | Normal | Physical | — | 100% | 20 |
| TM22 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| TM48 | Rock Tomb | Rock | Physical | 60 | 95% | 15 |
| TM76 | Round | Normal | Special | 60 | 100% | 15 |
| TM32 | Sandstorm | Rock | Status | — | — | 10 |
| TM94 | Secret Power | Normal | Physical | 70 | 100% | 20 |
| TR27 | Sleep Talk | Normal | Status | — | — | 10 |
| TM24 | Snore | Normal | Special | 50 | 100% | 15 |
| TR20 | Substitute | Normal | Status | — | — | 10 |
| TR04 | Surf | Water | Special | 90 | 100% | 15 |
| TM87 | Swagger | Normal | Status | — | 85% | 15 |
| TM40 | Swift | Normal | Special | 60 | — | 20 |
| TR09 | Thunder | Electric | Special | 110 | 70% | 10 |
| TM14 | Thunder Wave | Electric | Status | — | 90% | 20 |
| TR08 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| TM06 | Toxic | Poison | Status | — | 90% | 10 |
| TM56 | U Turn | Bug | Physical | 70 | 100% | 20 |
| TM80 | Volt Switch | Electric | Special | 70 | 100% | 20 |
| TR86 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
Egg 6 Inherited from a parent through breeding
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 |
| Camouflage | Normal | Status | — | — | 20 |
| Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
| Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| Electric Terrain | Electric | Status | — | — | 10 |
| Glare | Normal | Status | — | 100% | 30 |
Tutor 9 Taught by a move tutor in the game
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Ally Switch | Psychic | Status | — | — | 15 |
| Electroweb | Electric | Special | 55 | 95% | 15 |
| Iron Tail | Steel | Physical | 100 | 75% | 15 |
| Magnet Rise | Electric | Status | — | — | 10 |
| Rising Voltage | Electric | Special | 70 | 100% | 20 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
| Shock Wave | Electric | Special | 60 | — | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Snore | Normal | Special | 50 | 100% | 15 |