Move card

Dark Pulse

Stats and effect
Dark Special
Power 80
Accuracy 100%
PP 15
Priority 0
Effect

Has a chance to make the target flinch.

Target: Selected target Introduced: Generation IV (Sinnoh) Effect chance: 20% Learned by 248 Pokémon
Move mechanics
  • Flinch 20% chance The target may lose its turn — this only works if it has not moved yet.
Move properties
  • Pulse — Boosted by the Mega Launcher ability (+50%).
  • Long range — In Triple Battles it also reaches the far opponent.
Machines that teach this move
  • TM79 Diamond/Pearl, Platinum, HeartGold/SoulSilver
  • TM97 X/Y, Omega Ruby/Alpha Sapphire, Sun/Moon, Ultra Sun/Ultra Moon
  • TM20 Let's Go Pikachu/Eevee
  • TR58 Sword/Shield
  • TM94 Scarlet/Violet, Scarlet/Violet: The Indigo Disk
  • TM90 Legends: Z-A

The same move has different numbers in different games — check the number for your version before going after the machine.

Pokémon that learn this move (248)

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The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.