Its greatest asset is Attack — higher than 98% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 5 weaknesses, 5 resistances and 1 full immunity. Ground-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Attack.
A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (140) is 28 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Jolly +Spe · −SpA Its Speed is higher than 92% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
- Defeatist halves Attack and Sp. Atk when HP drops to half or less. The nature boosts the base before that multiplier but does not prevent the drop — keeping HP up is part of this choice.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 5
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Unova | #073 | Black / White |
|---|---|---|
| Unova | #129 | Black 2 / White 2 |
| Alola | #193 | Sun / Moon |
| Alola | #240 | Ultra Sun / Ultra Moon |
| Crown Tundra | #150 | Sword / Shield , Sword/Shield: The Crown Tundra |
Abilities
- Defeatist Halves Attack and Special Attack at 50% max HP or less.
Pokédex entry
They are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.
Resistances and weaknesses
Type chart →How much damage Archeops takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
2010–2016The sprites come straight from the games in which Archeops appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (3)
All Archeops cards →Archeops has 3 cards in 3 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 105 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 30 cycles, which is roughly 7,900 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Moves (80)
Full move list →Below are the moves learned by leveling up. The rest (63 via TM/TR, 23 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Leer | Normal | Status | — | 100% | 30 |
| 1 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 1 | Rock Throw | Rock | Physical | 50 | 90% | 15 |
| 1 | Wing Attack | Physical | 60 | 100% | 35 | |
| 8 | Double Team | Normal | Status | — | — | 15 |
| 9 | Dragon Breath | Dragon | Special | 60 | 100% | 20 |
| 12 | Ancient Power | Rock | Special | 60 | 100% | 5 |
| 15 | Pluck | Physical | 60 | 100% | 20 | |
| 18 | Quick Guard | Fighting | Status | — | — | 15 |
| 21 | U Turn | Bug | Physical | 70 | 100% | 20 |
| 24 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| 27 | Scary Face | Normal | Status | — | 100% | 10 |
| 28 | Acrobatics | Physical | 55 | 100% | 15 | |
| 30 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 33 | Agility | Psychic | Status | — | — | 30 |
| 36 | Tailwind | Status | — | — | 15 | |
| 41 | Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
| 46 | Thrash | Normal | Physical | 120 | 100% | 10 |
| 51 | Endeavor | Normal | Physical | — | 100% | 5 |