Pokédex · V (Unova)

Archeops#567

Its greatest asset is Attack — higher than 98% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 5 weaknesses, 5 resistances and 1 full immunity. Ground-type moves do nothing to it at all.

Archeops
Shiny version
Rock Flying
Height: 1.4 m (4′07″) Weight: 32.0 kg (70.5 lbs)

Base stats

HP
75
61%
Atk
140
98%
Def
65
42%
SpA
112
90%
SpD
65
44%
Spe
110
92%
TOTAL
567
88%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Attack.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (140) is 28 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Jolly +Spe · −SpA Its Speed is higher than 92% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
  • Defeatist halves Attack and Sp. Atk when HP drops to half or less. The nature boosts the base before that multiplier but does not prevent the drop — keeping HP up is part of this choice.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Unova #073 Black / White
Unova #129 Black 2 / White 2
Alola #193 Sun / Moon
Alola #240 Ultra Sun / Ultra Moon
Crown Tundra #150 Sword / Shield , Sword/Shield: The Crown Tundra

Abilities

  • Defeatist Halves Attack and Special Attack at 50% max HP or less.

Pokédex entry

They are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.

Egg Group: Flying Egg Group: Water 3 Gender: 87.5% ♂ / 12.5% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 177

Resistances and weaknesses

Type chart →

How much damage Archeops takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Water ×2 Electric ×2 Ice ×2 Rock ×2 Steel ×2
Resistant to Normal ×½ Fire ×½ Poison ×½ Flying ×½ Bug ×½
Immune to Ground ×0

How it was drawn

2010–2016

The sprites come straight from the games in which Archeops appeared — one from each release.

Gen 5 2010
Archeops in Black / White
Black / White
Gen 6 2013
Archeops in X / Y
X / Y
Archeops in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Archeops in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Archeops — large render in its regular coloring
Pokémon HOME
Archeops — large render in its shiny coloring
Pokémon HOME shiny
Archeops — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (3)

All Archeops cards →

Archeops has 3 cards in 3 sets. The oldest of them are shown below.

Offspring can come from 105 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 30 cycles, which is roughly 7,900 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Below are the moves learned by leveling up. The rest (63 via TM/TR, 23 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Leer Normal Status — 100% 30
1 Quick Attack Normal Physical 40 100% 30
1 Rock Throw Rock Physical 50 90% 15
1 Wing Attack Flying Physical 60 100% 35
8 Double Team Normal Status — — 15
9 Dragon Breath Dragon Special 60 100% 20
12 Ancient Power Rock Special 60 100% 5
15 Pluck Flying Physical 60 100% 20
18 Quick Guard Fighting Status — — 15
21 U Turn Bug Physical 70 100% 20
24 Rock Slide Rock Physical 75 90% 10
27 Scary Face Normal Status — 100% 10
28 Acrobatics Flying Physical 55 100% 15
30 Crunch Dark Physical 80 100% 15
33 Agility Psychic Status — — 30
36 Tailwind Flying Status — — 15
41 Dragon Claw Dragon Physical 80 100% 15
46 Thrash Normal Physical 120 100% 10
51 Endeavor Normal Physical — 100% 5