Pokédex · IV (Sinnoh)

Hippopotas#449

Strong point: Defense — higher than 61% of species. Its weakest point is Speed — lower than 89% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 3 weaknesses, 2 resistances and 1 full immunity. Electric-type moves do nothing to it at all.

Shiny Hippopotas
Regular version
Ground
Height: 0.8 m (2′07″) Weight: 49.5 kg (109.1 lbs)

Base stats

HP
68
50%
Atk
72
45%
Def
78
61%
SpA
38
13%
SpD
42
14%
Spe
32
11%
TOTAL
330
26%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

The stats describe a physical wall — it hits weakly on both sides, but its Defense stays high. A nature does not touch HP, so extra bulk can only be added on this side. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Impish +Def · −SpA Raises what this species uses to absorb hits, at the cost of Sp. Atk — a stat it does not use anyway.
  • Relaxed +Def · −Spe The same defensive gain, paid for with Speed it does not have anyway. Under Trick Room the drop becomes an advantage.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Sinnoh #122 Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl
Kalos #048 X / Y
Galar #314 Sword / Shield
Hisui #107 Legends: Arceus
Paldea #265 Scarlet / Violet
Lumiose City #118 Legends: Z-A

Abilities

  • Sand Stream Summons a sandstorm that lasts indefinitely upon entering battle.
  • Sand Force Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Pokédex entry

It lives in arid places. Instead of perspiration, it expels grainy sand from its body.

Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (140/255) Base friendship: 70/255 Base EXP: 66

Resistances and weaknesses

Type chart →

How much damage Hippopotas takes when it is hit by a move of each type.

Weak to Water ×2 Grass ×2 Ice ×2
Resistant to Poison ×½ Rock ×½
Immune to Electric ×0

How it was drawn

2006–2019

The sprites come straight from the games in which Hippopotas appeared — one from each release.

Gen 4 2006
Hippopotas in Diamond / Pearl
Diamond / Pearl
Hippopotas in Platinum
Platinum
Hippopotas in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Hippopotas in Black / White
Black / White
Gen 6 2013
Hippopotas in X / Y
X / Y
Hippopotas in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Hippopotas in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Hippopotas in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Hippopotas — large render in its regular coloring
Pokémon HOME
Hippopotas — large render in its shiny coloring
Pokémon HOME shiny
Hippopotas — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (9)

All Hippopotas cards →

Hippopotas has 9 cards in 9 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 30 cycles, which is roughly 7,900 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (7)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Johto

Kalos

Sinnoh

Below are the moves learned by leveling up. The rest (56 via TM/TR, 10 via Egg, 11 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Sand Attack Ground Status — 100% 15
1 Tackle Normal Physical 40 100% 35
4 Bite Dark Physical 60 100% 25
8 Yawn Normal Status — — 10
12 Sand Tomb Ground Physical 35 85% 15
16 Dig Ground Physical 80 100% 10
18 Mud Bomb Ground Special 65 85% 10
20 Crunch Dark Physical 80 100% 15
24 Sandstorm Rock Status — — 10
28 Take Down Normal Physical 90 85% 20
32 Roar Normal Status — — 20
34 High Horsepower Ground Physical 95 95% 10
36 Rest Psychic Status — — 5
40 Earthquake Ground Physical 100 100% 10
44 Double Edge Normal Physical 120 100% 15
48 Fissure Ground Physical — 30% 5
52 Slack Off Normal Status — — 5